Fix wrong indexing building reflection data

This commit is contained in:
baldurk
2016-09-23 12:06:58 +02:00
parent 06e6677616
commit 6810ec8e50
+2 -2
View File
@@ -312,13 +312,13 @@ void MakeShaderReflection(DXBC::DXBCFile *dxbc, ShaderReflection *refl,
if(IsReadWrite)
{
mapping->ReadWriteResources[rwidx] = map;
refl->ReadWriteResources[rwidx++] = res;
mapping->ReadWriteResources[i] = map;
}
else
{
mapping->ReadOnlyResources[roidx] = map;
refl->ReadOnlyResources[roidx++] = res;
mapping->ReadOnlyResources[i] = map;
}
}