Fix empty spacer-elements in descriptor arrays being marked as used

This commit is contained in:
baldurk
2022-12-05 17:00:11 +00:00
parent 27957bc614
commit 6a9872e56c
+2
View File
@@ -1452,6 +1452,7 @@ rdcarray<BoundResourceArray> PipeState::GetReadOnlyResources(ShaderStage stage,
{
// push empty resources so array indexing is still as expected
val.push_back(BoundResource());
val.back().dynamicallyUsed = false;
}
}
@@ -1690,6 +1691,7 @@ rdcarray<BoundResourceArray> PipeState::GetReadWriteResources(ShaderStage stage,
{
// push empty resources so array indexing is still as expected
val.push_back(BoundResource());
val.back().dynamicallyUsed = false;
}
}