Fix settings not being properly re-evaluated on access

This commit is contained in:
baldurk committed 2020-05-14 19:28:09 +01:00
1 parent 5306b18ad0
commit 6b657965b1
17 files changed
+67 -70

No files matched your search

+12 -12
View File
@@ -176,7 +176,7 @@ rdcstr GetProcessNameForActivity(const rdcstr &deviceID, const rdcstr &packageNa
int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
{
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Getting PID from device %s for process '%s'", deviceID.c_str(), processName.c_str());
}
@@ -192,7 +192,7 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
output.trim();
int space = output.find_first_of("\t ");
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Output from ps -A: '%s'", output.c_str());
}
@@ -207,13 +207,13 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
output.trim();
space = output.find_first_of("\t ");
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Output from ps: '%s'", output.c_str());
}
}
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Final output is '%s' and first space is at char %d", output.c_str(), space);
}
@@ -221,7 +221,7 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
// if we still didn't get a response, sleep and try again next time
if(output.empty() || output.find(processName) == -1 || space == -1)
{
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Didn't get valid PID line, waiting");
}
@@ -234,7 +234,7 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
while(*pid == ' ' || *pid == '\t')
pid++;
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Expecting PID starting at '%s'", pid);
}
@@ -245,14 +245,14 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
*end = 0;
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Truncated PID string: '%s'", pid);
}
int pidInt = atoi(pid);
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Parsed integer PID: %d", pidInt);
}
@@ -260,7 +260,7 @@ int GetCurrentPID(const rdcstr &deviceID, const rdcstr &processName)
return pidInt;
}
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Failed to get a PID after several retries");
}
@@ -1102,7 +1102,7 @@ ExecuteResult AndroidRemoteServer::ExecuteAndInject(const char *a, const char *w
rdcstr processName = Android::GetProcessNameForActivity(m_deviceID, packageName, activityName);
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Launching package '%s' with activity '%s' and process name '%s'", packageName.c_str(),
activityName.c_str(), processName.c_str());
@@ -1178,7 +1178,7 @@ ExecuteResult AndroidRemoteServer::ExecuteAndInject(const char *a, const char *w
"/lib/*/" RENDERDOC_ANDROID_LIBRARY)
.strStdout.trimmed();
if(Android_Debug_ProcessLaunch)
if(Android_Debug_ProcessLaunch())
{
RDCLOG("Checking for existing library, found '%s'", RDCLib.c_str());
}
@@ -1262,7 +1262,7 @@ ExecuteResult AndroidRemoteServer::ExecuteAndInject(const char *a, const char *w
ret.status = ReplayStatus::InjectionFailed;
uint32_t elapsed = 0, timeout = 1000 * RDCMAX(5U, Android_MaxConnectTimeout);
uint32_t elapsed = 0, timeout = 1000 * RDCMAX(5U, Android_MaxConnectTimeout());
while(elapsed < timeout)
{
// Check if the target app has started yet and we can connect to it.
+2 -2
View File
@@ -187,8 +187,8 @@ rdcstr getToolPath(ToolDir subdir, const rdcstr &toolname, bool checkExist)
// its client-server setup, so if we run our bundled adb that might be newer than the user's, they
// will then get fighting back and forth when trying to run their own.
rdcstr sdk = Android_SDKDirPath;
rdcstr jdk = Android_JDKDirPath;
rdcstr sdk = Android_SDKDirPath();
rdcstr jdk = Android_JDKDirPath();
ToolPathCache &cache = getCache();
+4 -4
View File
@@ -217,7 +217,7 @@ static void ActiveRemoteClientThread(ClientThread *threadData,
Network::Socket *&client = threadData->socket;
client->SetTimeout(RemoteServer_TimeoutMS);
client->SetTimeout(RemoteServer_TimeoutMS());
uint32_t ip = client->GetRemoteIP();
@@ -277,7 +277,7 @@ static void ActiveRemoteClientThread(ClientThread *threadData,
WriteSerialiser writer(new StreamWriter(client, Ownership::Nothing), Ownership::Stream);
ReadSerialiser reader(new StreamReader(client, Ownership::Nothing), Ownership::Stream);
if(RemoteServer_DebugLogging)
if(RemoteServer_DebugLogging())
{
reader.ConfigureStructuredExport(&GetRemoteServerChunkName, false);
writer.ConfigureStructuredExport(&GetRemoteServerChunkName, false);
@@ -1178,7 +1178,7 @@ RENDERDOC_CreateRemoteServerConnection(const char *URL, IRemoteServer **rend)
uint32_t version = RemoteServerProtocolVersion;
sock->SetTimeout(RemoteServer_TimeoutMS);
sock->SetTimeout(RemoteServer_TimeoutMS());
{
WriteSerialiser ser(new StreamWriter(sock, Ownership::Nothing), Ownership::Stream);
@@ -1238,7 +1238,7 @@ RemoteServer::RemoteServer(Network::Socket *sock, const rdcstr &deviceID)
reader = new ReadSerialiser(new StreamReader(sock, Ownership::Nothing), Ownership::Stream);
writer = new WriteSerialiser(new StreamWriter(sock, Ownership::Nothing), Ownership::Stream);
if(RemoteServer_DebugLogging)
if(RemoteServer_DebugLogging())
{
reader->ConfigureStructuredExport(&GetRemoteServerChunkName, false);
writer->ConfigureStructuredExport(&GetRemoteServerChunkName, false);
+3 -6
View File
@@ -58,8 +58,7 @@ CONFIG_SUPPORT_TYPE(rdcarray<rdcstr>);
#define RDOC_CONFIG(type, name, defaultValue, description) \
static ConfigVarRegistration<type> CONCAT(config, __LINE__)( \
STRING_LITERAL(STRINGIZE(name)), defaultValue, false, STRING_LITERAL(description)); \
static const type &name = CONCAT(config, __LINE__).value();
static const type &name() { return CONCAT(config, __LINE__).value(); }
// debug configs get set to constants in official stable builds, they will remain configurable
// in nightly builds and of course in development builds
#if RENDERDOC_STABLE_BUILD
@@ -67,13 +66,11 @@ CONFIG_SUPPORT_TYPE(rdcarray<rdcstr>);
#define RDOC_DEBUG_CONFIG(type, name, defaultValue, description) \
static ConfigVarRegistration<type> CONCAT(config, __LINE__)( \
STRING_LITERAL(STRINGIZE(name)), defaultValue, true, STRING_LITERAL(description)); \
static const type name = defaultValue;
static constexpr type name() { return defaultValue; }
#else
#define RDOC_DEBUG_CONFIG(type, name, defaultValue, description) \
ConfigVarRegistration<type> CONCAT(config, __LINE__)( \
STRING_LITERAL(STRINGIZE(name)), defaultValue, true, STRING_LITERAL(description)); \
static const type &name = CONCAT(config, __LINE__).value();
static const type &name() { return CONCAT(config, __LINE__).value(); }
#endif
+2 -2
View File
@@ -790,9 +790,9 @@ rdcstr WrappedID3D11Device::GetChunkName(uint32_t idx)
return ToStr((D3D11Chunk)idx);
}
const rdcarray<rdcstr> *WrappedID3D11Device::GetShaderDebugInfoSearchPaths()
const rdcarray<rdcstr> &WrappedID3D11Device::GetShaderDebugInfoSearchPaths()
{
return &DXBC_Debug_SearchDirPaths;
return DXBC_Debug_SearchDirPaths();
}
void WrappedID3D11Device::AddDebugMessage(MessageCategory c, MessageSeverity sv, MessageSource src,
+1 -1
View File
@@ -454,7 +454,7 @@ public:
return m_LayoutDescs[layout];
}
const rdcarray<rdcstr> *GetShaderDebugInfoSearchPaths();
const rdcarray<rdcstr> &GetShaderDebugInfoSearchPaths();
template <typename SerialiserType>
bool Serialise_CaptureScope(SerialiserType &ser);
+1 -1
View File
@@ -174,7 +174,7 @@ void D3D11Replay::CreateResources(IDXGIFactory *factory)
m_pDevice->GetShaderCache()->SetCaching(false);
if(!m_Proxy && D3D11_HardwareCounters)
if(!m_Proxy && D3D11_HardwareCounters())
{
AMDCounters *countersAMD = NULL;
NVCounters *countersNV = NULL;
+1 -1
View File
@@ -919,7 +919,7 @@ public:
{
m_ID = id;
m_Bytecode.assign(code, codeLen);
m_DebugInfoSearchPaths = device->GetShaderDebugInfoSearchPaths();
m_DebugInfoSearchPaths = &device->GetShaderDebugInfoSearchPaths();
m_DXBCFile = NULL;
}
~ShaderEntry()
+1 -1
View File
@@ -120,7 +120,7 @@ void D3D12Replay::CreateResources()
m_PixelPick.Init(m_pDevice, m_DebugManager);
m_Histogram.Init(m_pDevice, m_DebugManager);
if(!m_Proxy && D3D12_HardwareCounters)
if(!m_Proxy && D3D12_HardwareCounters())
{
AMDCounters *counters = NULL;
+1 -1
View File
@@ -231,7 +231,7 @@ void GLReplay::SetReplayData(GLWindowingData data)
if(!HasDebugContext())
return;
if(!m_Proxy && OpenGL_HardwareCounters)
if(!m_Proxy && OpenGL_HardwareCounters())
{
AMDCounters *countersAMD = NULL;
IntelGlCounters *countersIntel = NULL;
+1 -1
View File
@@ -71,7 +71,7 @@ AMDRGPControl::AMDRGPControl()
m_RGPDispatchTable->minorVersion = DEV_DRIVER_API_MINOR_VERSION;
m_RGPContext = NULL;
if(!AMD_RGP_Enable)
if(!AMD_RGP_Enable())
{
RDCLOG("AMD RGP Interop is not enabled");
return;
@@ -442,7 +442,7 @@ void Program::DisassembleHexDump()
m_Declarations.reserve(numDecls);
const bool friendly = DXBC_Disassembly_FriendlyNaming;
const bool friendly = DXBC_Disassembly_FriendlyNaming();
while(cur < end)
{
@@ -538,7 +538,7 @@ void VulkanReplay::FetchShaderFeedback(uint32_t eventId)
if(m_BindlessFeedback.Usage.find(eventId) != m_BindlessFeedback.Usage.end())
return;
if(!Vulkan_BindlessFeedback)
if(!Vulkan_BindlessFeedback())
return;
// create it here so we won't re-run any code if the event is re-selected. We'll mark it as valid
+1 -1
View File
@@ -2229,7 +2229,7 @@ void VulkanReplay::CreateResources()
GPA_vkContextOpenInfo context = {Unwrap(m_pDriver->GetInstance()),
Unwrap(m_pDriver->GetPhysDev()), Unwrap(m_pDriver->GetDev())};
if(!m_pDriver->GetReplay()->IsRemoteProxy() && Vulkan_HardwareCounters)
if(!m_pDriver->GetReplay()->IsRemoteProxy() && Vulkan_HardwareCounters())
{
AMDCounters *counters = NULL;
+10 -10
View File
@@ -162,7 +162,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
// invalidate/flush safely. This is at most 256 bytes which is likely already satisfied.
ret.size = AlignUp(ret.size, nonCoherentAtomSize);
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Allocating 0x%llx (0x%llx requested) with alignment 0x%llx in 0x%x for a %s (%s in %s)",
ret.size, mrq.size, mrq.alignment, mrq.memoryTypeBits, buffer ? "buffer" : "image",
@@ -175,7 +175,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
int i = 0;
for(MemoryAllocation &block : blockList)
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG(
"Considering block %d: memory type %u and type %s. Total size 0x%llx, current offset "
@@ -188,7 +188,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
// skip this block if it's not the memory type we want
if(ret.type != block.type || (mrq.memoryTypeBits & (1 << block.memoryTypeIndex)) == 0)
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("block type %d or memory type %d is incompatible", block.type, block.memoryTypeIndex);
}
@@ -207,7 +207,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
if(offs > block.size)
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Next offset 0x%llx would be off the end of the memory (size 0x%llx).", offs,
block.size);
@@ -217,7 +217,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
VkDeviceSize avail = block.size - offs;
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("At next offset 0x%llx, there's 0x%llx bytes available for 0x%llx bytes requested",
offs, avail, ret.size);
@@ -234,7 +234,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
ret.offs = offs;
ret.mem = block.mem;
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Allocating using this block: 0x%llx -> 0x%llx", ret.offs, block.offs);
}
@@ -246,7 +246,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
if(ret.mem == VK_NULL_HANDLE)
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("No available block found - allocating new block");
}
@@ -280,7 +280,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
{
if(mrq.memoryTypeBits > (1U << m))
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Avoiding memory type %u due to small heap size (%llu)", m,
m_PhysicalDeviceData.memProps.memoryHeaps[heap].size);
@@ -316,7 +316,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
// if it's still over-sized, just allocate precisely enough and give it a dedicated allocation
if(ret.size > info.allocationSize)
{
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Over-sized allocation for 0x%llx bytes", ret.size);
}
@@ -324,7 +324,7 @@ MemoryAllocation WrappedVulkan::AllocateMemoryForResource(bool buffer, VkMemoryR
}
}
if(Vulkan_Debug_MemoryAllocationLogging)
if(Vulkan_Debug_MemoryAllocationLogging())
{
RDCLOG("Creating new allocation of 0x%llx bytes", info.allocationSize);
}
+2 -2
View File
@@ -191,8 +191,8 @@ APIProperties VulkanReplay::GetAPIProperties()
ret.shadersMutable = false;
ret.rgpCapture =
m_DriverInfo.vendor == GPUVendor::AMD && m_RGP != NULL && m_RGP->DriverSupportsInterop();
ret.shaderDebugging = Vulkan_ShaderDebugging;
ret.pixelHistory = Vulkan_PixelHistory;
ret.shaderDebugging = Vulkan_ShaderDebugging();
ret.pixelHistory = Vulkan_PixelHistory();
return ret;
}
+23 -23
View File
@@ -1477,8 +1477,8 @@ private:
"/debug_psmath.spv",
};
if(!Vulkan_Debug_PSDebugDumpDirPath.empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath + filename[shaderIndex], spirv);
if(!Vulkan_Debug_PSDebugDumpDirPath().empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath() + filename[shaderIndex], spirv);
}
uint32_t key = params.hashKey(shaderIndex);
@@ -3322,7 +3322,7 @@ ShaderDebugTrace *VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, u
VkMarkerRegion region(regionName);
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
RDCLOG("%s", regionName.c_str());
const DrawcallDescription *draw = m_pDriver->GetDrawcall(eventId);
@@ -3372,7 +3372,7 @@ ShaderDebugTrace *VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, u
if(attr.location >= locations.size())
locations.resize(attr.location + 1);
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
RDCLOG("Populating location %u", attr.location);
ShaderValue &val = locations[attr.location].value;
@@ -3403,7 +3403,7 @@ ShaderDebugTrace *VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, u
vertexOffset = (idx + vertOffset) * bind.bytestride;
}
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Fetching from %s at %llu offset %zu bytes", ToStr(vb.buf).c_str(),
vb.offs + attr.byteoffset + vertexOffset, size);
@@ -3412,13 +3412,13 @@ ShaderDebugTrace *VulkanReplay::DebugVertex(uint32_t eventId, uint32_t vertid, u
GetDebugManager()->GetBufferData(vb.buf, vb.offs + attr.byteoffset + vertexOffset, size,
data);
}
else if(Vulkan_Debug_ShaderDebugLogging)
else if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Vertex binding %u out of bounds from %zu vertex buffers", bind.vbufferBinding,
state.vbuffers.size());
}
}
else if(Vulkan_Debug_ShaderDebugLogging)
else if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Attribute binding %u out of bounds from %zu bindings", attr.binding,
pipe.vertexBindings.size());
@@ -3485,7 +3485,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
VkMarkerRegion region(regionName);
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
RDCLOG("%s", regionName.c_str());
const DrawcallDescription *draw = m_pDriver->GetDrawcall(eventId);
@@ -3529,7 +3529,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
{
if(e.systemValue == ShaderBuiltin::PrimitiveIndex)
{
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Geometry shader exports primitive ID, can use");
}
@@ -3539,7 +3539,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
}
}
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
if(!usePrimitiveID)
RDCLOG("Geometry shader doesn't export primitive ID, can't use");
@@ -3550,7 +3550,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
// no geometry shader - safe to use as long as the geometry shader capability is available
usePrimitiveID = m_pDriver->GetDeviceFeatures().geometryShader != VK_FALSE;
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("usePrimitiveID is %u because of bare capability", usePrimitiveID);
}
@@ -3558,7 +3558,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
bool useSampleID = m_pDriver->GetDeviceFeatures().sampleRateShading != VK_FALSE;
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("useSampleID is %u because of bare capability", useSampleID);
}
@@ -3569,7 +3569,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
{
storageMode = KHR_bda;
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Using KHR_buffer_device_address");
}
@@ -3580,12 +3580,12 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
{
storageMode = EXT_bda;
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Using EXT_buffer_device_address");
}
}
else if(Vulkan_Debug_ShaderDebugLogging)
else if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG(
"EXT_buffer_device_address is available but shaderInt64 isn't, falling back to binding "
@@ -3593,19 +3593,19 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
}
}
if(Vulkan_Debug_DisableBufferDeviceAddress)
if(Vulkan_Debug_DisableBufferDeviceAddress())
storageMode = Binding;
rdcarray<uint32_t> fragspv = shader.spirv.GetSPIRV();
if(!Vulkan_Debug_PSDebugDumpDirPath.empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath + "/debug_psinput_before.spv", fragspv);
if(!Vulkan_Debug_PSDebugDumpDirPath().empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath() + "/debug_psinput_before.spv", fragspv);
uint32_t structStride = 0;
CreatePSInputFetcher(fragspv, structStride, shadRefl, storageMode, usePrimitiveID, useSampleID);
if(!Vulkan_Debug_PSDebugDumpDirPath.empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath + "/debug_psinput_after.spv", fragspv);
if(!Vulkan_Debug_PSDebugDumpDirPath().empty())
FileIO::WriteAll(Vulkan_Debug_PSDebugDumpDirPath() + "/debug_psinput_after.spv", fragspv);
uint32_t overdrawLevels = 100; // maximum number of overdraw levels
@@ -3618,7 +3618,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
VkDeviceSize feedbackStorageSize = overdrawLevels * structSize + sizeof(Vec4f) + 1024;
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Output structure is %u sized, output buffer is %llu bytes", structStride,
feedbackStorageSize);
@@ -3666,7 +3666,7 @@ ShaderDebugTrace *VulkanReplay::DebugPixel(uint32_t eventId, uint32_t x, uint32_
else
specData.bufferAddress = m_pDriver->vkGetBufferDeviceAddressEXT(dev, &getAddressInfo);
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
{
RDCLOG("Got buffer address of %llu", specData.bufferAddress);
}
@@ -4139,7 +4139,7 @@ ShaderDebugTrace *VulkanReplay::DebugThread(uint32_t eventId, const uint32_t gro
VkMarkerRegion region(regionName);
if(Vulkan_Debug_ShaderDebugLogging)
if(Vulkan_Debug_ShaderDebugLogging())
RDCLOG("%s", regionName.c_str());
const DrawcallDescription *draw = m_pDriver->GetDrawcall(eventId);