Use the right number to resize array, handling SingleRT mode

This commit is contained in:
baldurk
2016-09-23 15:58:34 +02:00
parent d104a887f1
commit 6bb6d7da57
@@ -971,7 +971,7 @@ bool WrappedID3D12GraphicsCommandList::Serialise_OMSetRenderTargets(
->OMSetRenderTargets(num, rtHandles, singlehandle ? TRUE : FALSE,
dsv.heap != ResourceId() ? &dsvHandle : NULL);
m_Cmd->m_RenderState.rts.resize(num);
m_Cmd->m_RenderState.rts.resize(numHandles);
for(UINT i = 0; i < numHandles; i++)
m_Cmd->m_RenderState.rts[i] = rts[i];