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Make sure m_RenderData member is cleared
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@@ -41,6 +41,8 @@ ReplayOutput::ReplayOutput(ReplayRenderer *parent, void *w)
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m_pDevice = parent->GetDevice();
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m_OverlayResourceId = ResourceId();
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RDCEraseEl(m_RenderData);
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m_PixelContext.wndHandle = 0;
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m_PixelContext.outputID = 0;
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