Set ToolWindowManager::AlwaysDisplayFullTabs on texture viewer displays

This commit is contained in:
baldurk
2017-05-30 12:39:16 +01:00
parent d4ac0118ce
commit 6d08766792
+7 -4
View File
@@ -536,9 +536,10 @@ TextureViewer::TextureViewer(ICaptureContext &ctx, QWidget *parent)
QWidget *renderContainer = ui->renderContainer;
ui->dockarea->addToolWindow(ui->renderContainer, ToolWindowManager::EmptySpace);
ui->dockarea->setToolWindowProperties(renderContainer, ToolWindowManager::DisallowUserDocking |
ToolWindowManager::HideCloseButton |
ToolWindowManager::DisableDraggableTab);
ui->dockarea->setToolWindowProperties(
renderContainer, ToolWindowManager::DisallowUserDocking | ToolWindowManager::HideCloseButton |
ToolWindowManager::DisableDraggableTab |
ToolWindowManager::AlwaysDisplayFullTabs);
ui->dockarea->addToolWindow(ui->inputThumbs, ToolWindowManager::AreaReference(
ToolWindowManager::RightOf,
@@ -1699,7 +1700,9 @@ void TextureViewer::ViewTexture(ResourceId ID, bool focus)
ToolWindowManager::AreaReference ref(ToolWindowManager::AddTo, textureTabs);
ui->dockarea->addToolWindow(lockedContainer, ref);
ui->dockarea->setToolWindowProperties(lockedContainer, ToolWindowManager::DisallowUserDocking);
ui->dockarea->setToolWindowProperties(
lockedContainer,
ToolWindowManager::DisallowUserDocking | ToolWindowManager::AlwaysDisplayFullTabs);
lockedContainer->setLayout(ui->renderLayout);