Add RDSplitter to visual studio project

This commit is contained in:
baldurk
2017-03-13 17:23:21 +00:00
parent 4ab61286e4
commit 705462b43c
+8
View File
@@ -650,6 +650,7 @@
<ClCompile Include="$(IntDir)generated\moc_PipelineFlowChart.cpp" />
<ClCompile Include="$(IntDir)generated\moc_RangeHistogram.cpp" />
<ClCompile Include="$(IntDir)generated\moc_RDDoubleSpinBox.cpp" />
<ClCompile Include="$(IntDir)generated\moc_RDSplitter.cpp" />
<ClCompile Include="$(IntDir)generated\moc_RDLabel.cpp" />
<ClCompile Include="$(IntDir)generated\moc_RDLineEdit.cpp" />
<ClCompile Include="$(IntDir)generated\moc_MainWindow.cpp" />
@@ -697,6 +698,7 @@
<ClCompile Include="Widgets\PipelineFlowChart.cpp" />
<ClCompile Include="Widgets\RangeHistogram.cpp" />
<ClCompile Include="Widgets\Extended\RDDoubleSpinBox.cpp" />
<ClCompile Include="Widgets\Extended\RDSplitter.cpp" />
<ClCompile Include="Widgets\Extended\RDLabel.cpp" />
<ClCompile Include="Widgets\Extended\RDListView.cpp" />
<ClCompile Include="Widgets\ResourcePreview.cpp" />
@@ -916,6 +918,12 @@
<Message>MOC %(Filename).h</Message>
<Outputs>$(IntDir)generated\moc_%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="Widgets\Extended\RDSplitter.h">
<AdditionalInputs>%(Fullpath);$(ProjectDir)3rdparty\qt\$(Platform)\bin\moc.exe;%(AdditionalInputs)</AdditionalInputs>
<Command>$(ProjectDir)3rdparty\qt\$(Platform)\bin\moc.exe -DUNICODE -DWIN32 -DWIN64 -D_WIN32 -D_WIN64 -DRENDERDOC_PLATFORM_WIN32 -DSCINTILLA_QT=1 -DSCI_LEXER=1 -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -D_MSC_VER=1900 -I$(ProjectDir) -I$(SolutionDir)\renderdoc\api\replay -I$(ProjectDir)3rdparty\qt\$(Platform)\mkspecs/win32-msvc2015 -I$(ProjectDir)3rdparty\qt\$(Platform)\include -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtWidgets -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtGui -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtCore %(Fullpath) -o $(IntDir)generated\moc_%(Filename).cpp</Command>
<Message>MOC %(Filename).h</Message>
<Outputs>$(IntDir)generated\moc_%(Filename).cpp</Outputs>
</CustomBuild>
<CustomBuild Include="Widgets\Extended\RDLabel.h">
<AdditionalInputs>%(Fullpath);$(ProjectDir)3rdparty\qt\$(Platform)\bin\moc.exe;%(AdditionalInputs)</AdditionalInputs>
<Command>$(ProjectDir)3rdparty\qt\$(Platform)\bin\moc.exe -DUNICODE -DWIN32 -DWIN64 -D_WIN32 -D_WIN64 -DRENDERDOC_PLATFORM_WIN32 -DSCINTILLA_QT=1 -DSCI_LEXER=1 -DQT_NO_DEBUG -DQT_WIDGETS_LIB -DQT_GUI_LIB -DQT_CORE_LIB -D_MSC_VER=1900 -I$(ProjectDir) -I$(SolutionDir)\renderdoc\api\replay -I$(ProjectDir)3rdparty\qt\$(Platform)\mkspecs/win32-msvc2015 -I$(ProjectDir)3rdparty\qt\$(Platform)\include -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtWidgets -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtGui -I$(ProjectDir)3rdparty\qt\$(Platform)\include\QtCore %(Fullpath) -o $(IntDir)generated\moc_%(Filename).cpp</Command>