Hook a couple more GL debug message functions

This commit is contained in:
Baldur Karlsson
2014-06-17 16:20:07 +01:00
parent e57dcbb063
commit 715670d021
4 changed files with 19 additions and 0 deletions
+11
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@@ -800,6 +800,17 @@ void WrappedOpenGL::glDebugMessageCallback(GLDEBUGPROC callback, const void *use
m_Real.glDebugMessageCallback(&DebugSnoopStatic, this);
}
void WrappedOpenGL::glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
{
// we could exert control over debug messages here
m_Real.glDebugMessageControl(source, type, severity, count, ids, enabled);
}
void WrappedOpenGL::glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
{
m_Real.glDebugMessageInsert(source, type, id, severity, length, buf);
}
void WrappedOpenGL::ReadLogInitialisation()
{
uint64_t lastFrame = 0;
+2
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@@ -343,6 +343,8 @@ class WrappedOpenGL
IMPLEMENT_FUNCTION_SERIALISED(void, glObjectLabel(GLenum identifier, GLuint name, GLsizei length, const GLchar *label));
IMPLEMENT_FUNCTION_SERIALISED(void, glDebugMessageCallback(GLDEBUGPROC callback, const void *userParam));
IMPLEMENT_FUNCTION_SERIALISED(void, glDebugMessageControl(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled));
IMPLEMENT_FUNCTION_SERIALISED(void, glDebugMessageInsert(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf));
IMPLEMENT_FUNCTION_SERIALISED(void, glActiveTexture(GLenum texture));
IMPLEMENT_FUNCTION_SERIALISED(void, glTexStorage1D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width));
IMPLEMENT_FUNCTION_SERIALISED(void, glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height));
+2
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@@ -135,6 +135,8 @@ struct GLHookSet
PFNGLGETPROGRAMRESOURCEIVPROC glGetProgramResourceiv;
PFNGLGETPROGRAMRESOURCENAMEPROC glGetProgramResourceName;
PFNGLDEBUGMESSAGECALLBACKPROC glDebugMessageCallback; // aliases glDebugMessageCallbackARB
PFNGLDEBUGMESSAGECONTROLPROC glDebugMessageControl;
PFNGLDEBUGMESSAGEINSERTPROC glDebugMessageInsert;
PFNGLGETOBJECTLABELPROC glGetObjectLabel;
PFNGLOBJECTLABELPROC glObjectLabel;
PFNGLENABLEIPROC glEnablei;
+4
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@@ -147,6 +147,8 @@
HookExtension(PFNGLGETPROGRAMRESOURCENAMEPROC, glGetProgramResourceName); \
HookExtension(PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback); \
HookExtensionAlias(PFNGLDEBUGMESSAGECALLBACKPROC, glDebugMessageCallback, glDebugMessageCallbackARB); \
HookExtension(PFNGLDEBUGMESSAGECONTROLPROC, glDebugMessageControl); \
HookExtension(PFNGLDEBUGMESSAGEINSERTPROC, glDebugMessageInsert); \
HookExtension(PFNGLGETOBJECTLABELPROC, glGetObjectLabel); \
HookExtension(PFNGLOBJECTLABELPROC, glObjectLabel); \
HookExtension(PFNGLENABLEIPROC, glEnablei); \
@@ -396,6 +398,8 @@
HookWrapper8(void, glGetProgramResourceiv, GLuint, program, GLenum, programInterface, GLuint, index, GLsizei, propCount, const GLenum *, props, GLsizei, bufSize, GLsizei *, length, GLint *, params); \
HookWrapper6(void, glGetProgramResourceName, GLuint, program, GLenum, programInterface, GLuint, index, GLsizei, bufSize, GLsizei *, length, GLchar *, name); \
HookWrapper2(void, glDebugMessageCallback, GLDEBUGPROC, callback, const void *, userParam); \
HookWrapper6(void, glDebugMessageControl, GLenum, source, GLenum, type, GLenum, severity, GLsizei, count, const GLuint *, ids, GLboolean, enabled); \
HookWrapper6(void, glDebugMessageInsert, GLenum, source, GLenum, type, GLuint, id, GLenum, severity, GLsizei, length, const GLchar *, buf); \
HookWrapper5(void, glGetObjectLabel, GLenum, identifier, GLuint, name, GLsizei, bufSize, GLsizei *, length, GLchar *, label); \
HookWrapper4(void, glObjectLabel, GLenum, identifier, GLuint, name, GLsizei, length, const GLchar *, label); \
HookWrapper2(void, glEnablei, GLenum, target, GLuint, index); \