Clear primitive restart index text

This commit is contained in:
baldurk
2015-01-16 02:50:10 +00:00
parent b059e601c5
commit 7168a1b69c
@@ -96,6 +96,8 @@ namespace renderdocui.Windows.PipelineState
topology.Text = "";
topologyDiagram.Image = null;
restartIndex.Text = "";
ClearShaderState(vsShader, vsTextures, vsSamplers, vsCBuffers, vsSubroutines);
ClearShaderState(gsShader, gsTextures, gsSamplers, gsCBuffers, gsSubroutines);
ClearShaderState(tesShader, tesTextures, tesSamplers, tesCBuffers, tesSubroutines);