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Fix delete that should be release
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@@ -80,7 +80,7 @@ void D3D12Replay::Shutdown()
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SAFE_RELEASE(m_DevConfig->devfactory);
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m_DevConfig->sdkconfig->FreeUnusedSDKs();
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SAFE_DELETE(m_DevConfig->sdkconfig);
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SAFE_RELEASE(m_DevConfig->sdkconfig);
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SAFE_DELETE(m_DevConfig);
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}
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