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Removing 'use std::vector'
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@@ -270,7 +270,7 @@ void VulkanShaderCache::MakeGraphicsPipelineInfo(VkGraphicsPipelineCreateInfo &p
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static VkPipelineShaderStageCreateInfo stages[6];
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static VkSpecializationInfo specInfo[6];
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static vector<VkSpecializationMapEntry> specMapEntries;
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static std::vector<VkSpecializationMapEntry> specMapEntries;
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static std::vector<byte> specdata;
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size_t specEntries = 0;
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@@ -536,7 +536,7 @@ void VulkanShaderCache::MakeComputePipelineInfo(VkComputePipelineCreateInfo &pip
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VkPipelineShaderStageCreateInfo stage; // Returned by value
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static VkSpecializationInfo specInfo;
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static vector<VkSpecializationMapEntry> specMapEntries;
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static std::vector<VkSpecializationMapEntry> specMapEntries;
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static std::vector<byte> specdata;
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const uint32_t i = 5; // Compute stage
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