DXIL Shader Debug paths for DebugThread/DebugVertex/DebugPixel

The DXIL paths should not be executed and currently populated with error messages that DXIL debugger support is missing.
This commit is contained in:
Jake Turner
2024-05-09 12:36:45 +01:00
parent c54299f63f
commit 75810b983c
2 changed files with 984 additions and 943 deletions
File diff suppressed because it is too large Load Diff
@@ -657,6 +657,10 @@ void DXBCContainer::FillTraceLineInfo(ShaderDebugTrace &trace) const
m_DebugInfo->GetLocals(this, i, op.offset, trace.instInfo[i].sourceVars);
}
}
else if(m_DXILByteCode)
{
RDCERR("DXIL FillTraceLineInfo not implemented");
}
}
void DXBCContainer::StripChunk(bytebuf &ByteCode, uint32_t fourcc)