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DXIL Shader Debug paths for DebugThread/DebugVertex/DebugPixel
The DXIL paths should not be executed and currently populated with error messages that DXIL debugger support is missing.
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@@ -657,6 +657,10 @@ void DXBCContainer::FillTraceLineInfo(ShaderDebugTrace &trace) const
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m_DebugInfo->GetLocals(this, i, op.offset, trace.instInfo[i].sourceVars);
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}
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}
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else if(m_DXILByteCode)
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{
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RDCERR("DXIL FillTraceLineInfo not implemented");
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}
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}
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void DXBCContainer::StripChunk(bytebuf &ByteCode, uint32_t fourcc)
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