D3D12 Pixel History set fragment postMod stencil to unknown (-2)

This commit is contained in:
Jake Turner
2023-12-31 07:36:10 +00:00
parent 51ae45420d
commit 79465c670f
@@ -2986,6 +2986,7 @@ rdcarray<PixelModification> D3D12Replay::PixelHistory(rdcarray<EventUsage> event
else
history[h].postMod.depth =
GetDepthValue(DXGI_FORMAT_D32_FLOAT_S8X24_UINT, fragInfo[offset].postMod);
history[h].postMod.stencil = -2;
}
// If it is not the first fragment for the event, set the preMod to the
// postMod of the previous fragment.