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Disallow docked panels in a shader viewer from becoming float windows
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@@ -129,6 +129,7 @@ ShaderViewer::ShaderViewer(ICaptureContext &ctx, QWidget *parent)
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ToolWindowManager::HideCloseButton | ToolWindowManager::DisallowFloatWindow);
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}
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ui->docking->setAllowFloatingWindow(false);
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ui->docking->setRubberBandLineWidth(50);
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{
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