Remove assert on duplicate GPU Address ranges

* It's valid to have overlapping buffers on a heap, which could end up with
  overlapping ranges.
* It's impossible from the API to tell which buffer an address came from if
  there are multiple possibilities, but any of them will be technically correct,
  we just might display a different buffer than the user expected.
This commit is contained in:
baldurk
2018-06-18 15:41:05 +01:00
parent 8024c8c342
commit 7ae6581a65
-2
View File
@@ -467,8 +467,6 @@ struct GPUAddressRangeTracker
{
SCOPED_WRITELOCK(addressLock);
auto it = std::lower_bound(addresses.begin(), addresses.end(), range.start);
RDCASSERT(it == addresses.begin() || it == addresses.end() || range.start < it->start ||
range.start >= it->end);
addresses.insert(it, range);
}