Fix size of array - must support up to index [16] for 16 viewports

This commit is contained in:
baldurk
2016-05-27 17:46:15 +02:00
parent b74ad435e5
commit 7b3cb14186
+2 -2
View File
@@ -971,8 +971,8 @@ void WrappedID3D11Device::Serialise_CaptureScope(uint64_t offset)
create_array(stats.vertices.bindslots, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT + 1);
create_array(stats.rasters.viewports, D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX + 1);
create_array(stats.rasters.rects, D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX + 1);
create_array(stats.rasters.viewports, D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX + 2);
create_array(stats.rasters.rects, D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX + 2);
create_array(stats.outputs.bindslots,
D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT + D3D11_1_UAV_SLOT_COUNT + 1);