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NULL out D3D12 pipeline state on close
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@@ -670,6 +670,7 @@ namespace renderdocui.Code
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m_Textures = null;
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m_D3D11PipelineState = null;
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m_D3D12PipelineState = null;
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m_GLPipelineState = null;
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m_VulkanPipelineState = null;
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m_PipelineState.SetStates(null, null,null, null, null);
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