Raise limit on zoom to 25600% so manual zoom can be higher. Refs #137

* Still leaving some upper limit so that typos don't result in a zoom
  level of something crazy.
* This also allows 'fit to texture' to zoom in more, but I'm OK with
  that.
This commit is contained in:
baldurk
2015-05-09 16:23:37 +02:00
parent 397ef85342
commit 7e66c2787c
+1 -1
View File
@@ -2093,7 +2093,7 @@ namespace renderdocui.Windows
float prevScale = m_TexDisplay.scale;
m_TexDisplay.scale = Math.Max(0.1f, Math.Min(8.0f, s));
m_TexDisplay.scale = Math.Max(0.1f, Math.Min(256.0f, s));
FetchTexture tex = CurrentTexture;