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https://github.com/baldurk/renderdoc.git
synced 2026-05-29 21:30:53 +00:00
Add pixel context view
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@@ -1,20 +1,9 @@
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#if defined(__linux__)
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#define RENDERDOC_WINDOWING_XLIB 1
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#define RENDERDOC_WINDOWING_XCB 1
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#endif
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#include "TextureViewer.h"
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#include "Code/Core.h"
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#include "FlowLayout.h"
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#include "ui_TextureViewer.h"
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#if defined(__linux__)
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#include <GL/glx.h>
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#include <X11/Xlib.h>
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#include <xcb/xcb.h>
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#include <QX11Info>
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#endif
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struct Formatter
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{
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static QString Format(float f) { return QString::number(f); }
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@@ -968,55 +957,15 @@ void TextureViewer::on_renderVScroll_valueChanged(int position)
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void TextureViewer::OnLogfileLoaded()
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{
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#if defined(WIN32)
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WId renderID = ui->render->winId();
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WId contextID = ui->pixelContext->winId();
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WindowingSystem system = eWindowingSystem_Win32;
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HWND wnd = (HWND)ui->render->winId();
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m_Core->Renderer()->BlockInvoke([renderID, contextID, this](IReplayRenderer *r) {
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m_Output = r->CreateOutput(m_Core->m_CurWinSystem, m_Core->FillWindowingData(renderID),
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eOutputType_TexDisplay);
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#elif defined(__linux__)
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m_Output->SetPixelContext(m_Core->m_CurWinSystem, m_Core->FillWindowingData(contextID));
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XCBWindowData xcb = {
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QX11Info::connection(), (xcb_window_t)ui->render->winId(),
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};
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XlibWindowData xlib = {QX11Info::display(), (Drawable)ui->render->winId()};
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rdctype::array<WindowingSystem> systems;
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m_Core->Renderer()->BlockInvoke(
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[&systems](IReplayRenderer *r) { r->GetSupportedWindowSystems(&systems); });
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WindowingSystem system = eWindowingSystem_Unknown;
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void *wnd = NULL;
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// prefer XCB
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for(int32_t i = 0; i < systems.count; i++)
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{
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if(systems[i] == eWindowingSystem_XCB)
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{
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system = eWindowingSystem_XCB;
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wnd = &xcb;
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break;
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}
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}
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for(int32_t i = 0; wnd == NULL && i < systems.count; i++)
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{
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if(systems[i] == eWindowingSystem_Xlib)
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{
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system = eWindowingSystem_Xlib;
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wnd = &xlib;
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break;
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}
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}
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#else
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#error "Unknown platform"
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#endif
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m_Core->Renderer()->BlockInvoke([system, wnd, this](IReplayRenderer *r) {
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m_Output = r->CreateOutput(system, wnd, eOutputType_TexDisplay);
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ui->render->SetOutput(m_Core, m_Output);
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OutputConfig c = {eOutputType_TexDisplay};
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