Update release notes, another known issue bites the dust

This commit is contained in:
baldurk
2016-02-07 18:46:19 +01:00
parent 05dbeccee4
commit 80161a7678
+1 -1
View File
@@ -20,6 +20,7 @@ Current Support
* Simple display of most 2D textures with mips in the texture viewer.
* You can view mesh input data both as data and a 3D preview
* Drawcall highlight and wireframe overlays
* Texture range auto-fit and histogram display
* Threading should be pretty efficient - no heavy locks on common paths (outside of creation/deletion)
Known Issues
@@ -28,7 +29,6 @@ Known Issues
* Memory/image barriers are as yet unverified, potentially could lead to bad capture or replay.
* Sparse images with mips or array slices will not properly replay
* Only 2D non-array non-integer textures can currently be displayed.
* Auto texture range-fit or histogram display is not implemented.
* Debug overlays other than drawcall highlight and wireframe aren't implemented.
* Saving textures is not supported.
* Queue-level API events are not properly listed. API calls between draw-type vkCmd... are listed.