Add cvconst.h / cvinfo.h from microsoft-pdb repository for SPDB decoding

* This will be used to replace/improve the old reverse-engineered decoding.
This commit is contained in:
baldurk
2018-05-17 15:04:26 +01:00
parent df0246ab68
commit 80724f7130
6 changed files with 8760 additions and 0 deletions
+4
View File
@@ -104,6 +104,10 @@ The following libraries and components are incorporated into RenderDoc, listed h
Used to connect securely to RenderDoc's servers for update checks and bug reports.
* `Microsoft PDB Information <https://github.com/Microsoft/microsoft-pdb/>`_ - Copyright (c) 2015 Microsoft Corporation. Distributed under the MIT License.
Used to recover debug information from DXBC shaders on D3D11/D3D12.
Thanks
------
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
@@ -117,6 +117,8 @@
<ClInclude Include="dxbc_reflect.h" />
<ClInclude Include="dxbc_sdbg.h" />
<ClInclude Include="dxbc_spdb.h" />
<ClInclude Include="official\cvconst.h" />
<ClInclude Include="official\cvinfo.h" />
<ClInclude Include="precompiled.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
@@ -23,10 +23,19 @@
<Filter>PCH</Filter>
</ClInclude>
<ClInclude Include="dxbc_reflect.h" />
<ClInclude Include="official\cvconst.h">
<Filter>official</Filter>
</ClInclude>
<ClInclude Include="official\cvinfo.h">
<Filter>official</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="PCH">
<UniqueIdentifier>{d5365360-5495-44cc-9598-d66610687125}</UniqueIdentifier>
</Filter>
<Filter Include="official">
<UniqueIdentifier>{50b7a8d7-4c3c-46be-bbe3-081d29851267}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>
Binary file not shown.