Ensure D3D11InitialContents is properly initialised

This commit is contained in:
baldurk
2019-07-25 10:28:44 +01:00
parent c5409b40cf
commit 81cfbc60da
+4 -1
View File
@@ -264,7 +264,10 @@ struct D3D11InitialContents
: resourceType(t), tag(UAVCount), resource(NULL), resource2(NULL), uavCount(c)
{
}
D3D11InitialContents() : resourceType(Resource_Unknown), tag(Copy), resource(NULL), uavCount(0) {}
D3D11InitialContents()
: resourceType(Resource_Unknown), tag(Copy), resource(NULL), resource2(NULL), uavCount(0)
{
}
template <typename Configuration>
void Free(ResourceManager<Configuration> *rm)
{