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Ensure D3D11InitialContents is properly initialised
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@@ -264,7 +264,10 @@ struct D3D11InitialContents
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: resourceType(t), tag(UAVCount), resource(NULL), resource2(NULL), uavCount(c)
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{
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}
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D3D11InitialContents() : resourceType(Resource_Unknown), tag(Copy), resource(NULL), uavCount(0) {}
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D3D11InitialContents()
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: resourceType(Resource_Unknown), tag(Copy), resource(NULL), resource2(NULL), uavCount(0)
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{
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}
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template <typename Configuration>
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void Free(ResourceManager<Configuration> *rm)
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{
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