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Document the enums in replay_enums.h
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@@ -278,6 +278,8 @@ Flip Y
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This button toggles flipping the co-ordinate system in Y - y=0 is at the bottom of the window instead of at the top.
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.. _render-overlay:
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Render Overlay
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~~~~~~~~~~~~~~
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File diff suppressed because it is too large
Load Diff
@@ -28,7 +28,7 @@
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#include <stddef.h>
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#include <stdint.h>
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#include <stdlib.h>
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#include "api/replay/replay_enums.h"
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#include "api/replay/renderdoc_replay.h"
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#include "globalconfig.h"
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/////////////////////////////////////////////////
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@@ -32,8 +32,7 @@
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#include <utility>
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#include <vector>
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#include "api/app/renderdoc_app.h"
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#include "api/replay/capture_options.h"
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#include "api/replay/replay_enums.h"
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#include "api/replay/renderdoc_replay.h"
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#include "common/threading.h"
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#include "common/timing.h"
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#include "os/os_specific.h"
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@@ -28,7 +28,7 @@
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#include <stdint.h>
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#include <string>
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#include <vector>
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#include "api/replay/replay_enums.h"
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#include "api/replay/renderdoc_replay.h"
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using std::vector;
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using std::string;
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