Document the enums in replay_enums.h

This commit is contained in:
baldurk
2017-04-05 18:56:09 +01:00
parent 35ae996a34
commit 83f769a2cd
5 changed files with 2263 additions and 4 deletions
+2
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@@ -278,6 +278,8 @@ Flip Y
This button toggles flipping the co-ordinate system in Y - y=0 is at the bottom of the window instead of at the top.
.. _render-overlay:
Render Overlay
~~~~~~~~~~~~~~
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+1 -1
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@@ -28,7 +28,7 @@
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#include "api/replay/replay_enums.h"
#include "api/replay/renderdoc_replay.h"
#include "globalconfig.h"
/////////////////////////////////////////////////
+1 -2
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@@ -32,8 +32,7 @@
#include <utility>
#include <vector>
#include "api/app/renderdoc_app.h"
#include "api/replay/capture_options.h"
#include "api/replay/replay_enums.h"
#include "api/replay/renderdoc_replay.h"
#include "common/threading.h"
#include "common/timing.h"
#include "os/os_specific.h"
@@ -28,7 +28,7 @@
#include <stdint.h>
#include <string>
#include <vector>
#include "api/replay/replay_enums.h"
#include "api/replay/renderdoc_replay.h"
using std::vector;
using std::string;