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Query which shader disassembly formats require a pipeline
* This allows us to be a bit more friendly in the UI when we don't have a particular pipeline associated with a shader.
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@@ -520,10 +520,11 @@ values are implementation dependent but will always include a default target fir
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native disassembly of the shader. Further options may be available for additional diassembly views
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or hardware-specific ISA formats.
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:param bool withPipeline: More disassembly may be available when a pipeline is specified.
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:return: The list of disassembly targets available.
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:rtype: ``list`` of ``str``
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)");
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virtual rdcarray<rdcstr> GetDisassemblyTargets() = 0;
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virtual rdcarray<rdcstr> GetDisassemblyTargets(bool withPipeline) = 0;
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DOCUMENT(R"(Retrieve the disassembly for a given shader, for the given disassembly target.
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