Move android support files into /plugins/android/ in the build

* We also don't copy out of the android SDK anymore as that has a
  licensing impact. Instead we ship our own builds from a local AOSP
  checkout, the same way as other plugins.
This commit is contained in:
baldurk
2018-02-01 20:21:50 +00:00
parent 2dd9531199
commit 84ea588036
3 changed files with 19 additions and 31 deletions
+4 -4
View File
@@ -282,10 +282,10 @@ bool InstallRenderDocServer(const std::string &deviceID)
paths.push_back(customPath);
#endif
paths.push_back(exeDir + "/android/apk/"); // Windows install
paths.push_back(exeDir + "/../share/renderdoc/android/apk/"); // Linux install
paths.push_back(exeDir + "/../../build-android/bin/"); // Local build
paths.push_back(exeDir + "/../../../../../build-android/bin/"); // macOS build
paths.push_back(exeDir + "/plugins/android/"); // Windows install
paths.push_back(exeDir + "/../share/renderdoc/plugins/android/"); // Linux install
paths.push_back(exeDir + "/../../build-android/bin/"); // Local build
paths.push_back(exeDir + "/../../../../../build-android/bin/"); // macOS build
// use the first ABI for searching
std::string apk = GetRenderDocPackageForABI(abis[0]);
+1 -1
View File
@@ -193,7 +193,7 @@ std::string getToolPath(ToolDir subdir, const std::string &toolname, bool checkE
FileIO::GetExecutableFilename(exepath);
std::string exedir = dirname(FileIO::GetFullPathname(exepath));
toolpath = exedir + "/android/" + toolname;
toolpath = exedir + "/plugins/android/" + toolname;
if(toolExists(toolpath))
return toolpath;
}
+14 -26
View File
@@ -52,38 +52,26 @@ find dist/Release{32,64}/ -iname '*.ipdb' -exec rm '{}' \;
find dist/Release{32,64}/ -iname '*.iobj' -exec rm '{}' \;
# Copy in any android APKs that were built
mkdir -p dist/Release64/android/apk
find build-android-* -iname 'org.renderdoc.renderdoccmd.*.apk' -exec cp '{}' dist/Release64/android/apk ';'
mkdir -p dist/Release64/plugins/android/
find build-android-* -iname 'org.renderdoc.renderdoccmd.*.apk' -exec cp '{}' dist/Release64/plugins/android ';'
# try to copy adb.exe in as well, with its dll dependencies
if [ -f $ANDROID_SDK/platform-tools/adb.exe ] && [ -d dist/Release64/android ]; then
cp $ANDROID_SDK/platform-tools/{adb.exe,AdbWinApi.dll,AdbWinUsbApi.dll} dist/Release64/android/
fi
# Copy tools needed for patching apks
if [ -d "$ANDROID_SDK/build-tools" ] && [ -d dist/Release64/android ]; then
BUILD_DIR=$(ls "$ANDROID_SDK/build-tools" | grep -E '^[0-9.]*$' | sort -n | tail -n 1)
if [ -f "$ANDROID_SDK/build-tools/$BUILD_DIR/aapt.exe" ]; then
cp "$ANDROID_SDK/build-tools/$BUILD_DIR/aapt.exe" dist/Release64/android/
fi
if [ -f "$ANDROID_SDK/build-tools/$BUILD_DIR/zipalign.exe" ]; then
cp "$ANDROID_SDK/build-tools/$BUILD_DIR/zipalign.exe" dist/Release64/android/
fi
if [ -f "$ANDROID_SDK/build-tools/$BUILD_DIR/lib/apksigner.jar" ]; then
cp "$ANDROID_SDK/build-tools/$BUILD_DIR/lib/apksigner.jar" dist/Release64/android/
fi
# Copy in android adb and patching requirements
if [ -f plugins-android/adb.exe ]; then
cp -R plugins-android/* dist/Release64/plugins/android/;
else
echo "ERROR: Couldn't find android dependency (adb.exe and friends)";
echo " These files must be in plugins-android/ in the root and";
echo " MUST be built locally from an AOSP checkout, not from a";
echo " distributed android SDK due to licensing concerns.";
fi
# Generate a debug key for signing purposes
if [ -f "$JAVA_HOME/bin/keytool.exe" ] && [ -d dist/Release64/android ]; then
"$JAVA_HOME/bin/keytool.exe" -genkey -keystore dist/Release64/android/renderdoc.keystore -storepass android -alias androiddebugkey -keypass android -keyalg RSA -keysize 2048 -validity 10000 -dname "CN=, OU=, O=, L=, S=, C="
if [ -f "$JAVA_HOME/bin/keytool.exe" ] && [ -d dist/Release64/plugins/android ]; then
"$JAVA_HOME/bin/keytool.exe" -genkey -keystore dist/Release64/plugins/android/renderdoc.keystore -storepass android -alias androiddebugkey -keypass android -keyalg RSA -keysize 2048 -validity 10000 -dname "CN=, OU=, O=, L=, S=, C="
fi
if [ -d dist/Release64/android ]; then
cp -R dist/Release64/android dist/Release32/
if [ -d dist/Release64/plugins/android ]; then
cp -R dist/Release64/plugins/android dist/Release32/plugins/
fi
# Make a copy of the main distribution folder that has PDBs