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Remove no-longer needed variables
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@@ -280,12 +280,6 @@ uint32_t WrappedID3D11Device::GetSize_InitialState(ResourceId id, ID3D11DeviceCh
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uint32_t ret = 128; // type, Id, plus breathing room
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// pessimistic RowPitch alignment where we can't determine it correctly.
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const UINT WorstRowPitchAlign = 256;
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// pessimistic DepthPitch alignment
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const UINT WorstDepthPitchAlign = 256;
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ResourcePitch pitch = {};
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D3D11ResourceType type = IdentifyTypeByPtr(res);
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