Hand-edit vcxproj files to remove duplicated properties

* By default VS creates a huge section of properties copy-pasted for
  every Configuration|Platform combination, which is almost all the
  same for each one.
* We instead create a common section with most of the properties that
  are fixed, and then override/add to them for the few that vary (e.g.
  optimisation settings for release, preprocessor macros).
This commit is contained in:
baldurk
2017-04-28 18:36:55 +01:00
parent 1f8a93c37a
commit 8580b7b2c7
11 changed files with 559 additions and 1662 deletions
+57 -290
View File
@@ -35,346 +35,113 @@
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<ATLMinimizesCRunTimeLibraryUsage>false</ATLMinimizesCRunTimeLibraryUsage>
<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<PrimaryOutput>qrenderdoc</PrimaryOutput>
<TargetName>qrenderdoc</TargetName>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<PrimaryOutput>qrenderdoc</PrimaryOutput>
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<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
<PrimaryOutput>qrenderdoc</PrimaryOutput>
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<CharacterSet>NotSet</CharacterSet>
<ConfigurationType>Application</ConfigurationType>
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<TargetName>qrenderdoc</TargetName>
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<OptimizeReferences>false</OptimizeReferences>
<ModuleDefinitionFile>$(ProjectDir)os\win32\comexport.def</ModuleDefinitionFile>
<AdditionalDependencies>ws2_32.lib;kernel32.lib;user32.lib;gdi32.lib;winspool.lib;comdlg32.lib;advapi32.lib;shell32.lib;ole32.lib;psapi.lib;uuid.lib;odbc32.lib;odbccp32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
</Link>
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</ProjectReference>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="3rdparty\jpeg-compressor\jpgd.h" />
@@ -296,30 +174,36 @@
<ItemGroup>
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<ClCompile Include="3rdparty\jpeg-compressor\jpge.cpp">
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<ClCompile Include="3rdparty\lz4\lz4.c">
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</ClCompile>
<ClCompile Include="3rdparty\plthook\plthook_elf.c">
<ExcludedFromBuild>true</ExcludedFromBuild>
</ClCompile>
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<ClCompile Include="3rdparty\tinyexr\tinyexr.cpp">
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<ClCompile Include="common\common.cpp" />
<ClCompile Include="common\dds_readwrite.cpp" />