Fix use of check_pixel_value in GL_Unshared_Context test

This commit is contained in:
baldurk
2020-03-06 10:08:06 +00:00
parent 14dc2a57f6
commit 85a5752569
+5 -5
View File
@@ -21,11 +21,11 @@ class GL_Unshared_Context(rdtest.TestCase):
magic_value: rd.PixelValue = [1.0, 0.5, 0.25, 1.0]
epsilon = .005
self.check_pixel_value(id, 0.0, 0.0, magic_value, epsilon)
self.check_pixel_value(id, 1.0, 0.0, magic_value, epsilon)
self.check_pixel_value(id, 0.0, 1.0, magic_value, epsilon)
self.check_pixel_value(id, 1.0, 1.0, magic_value, epsilon)
self.check_pixel_value(id, 0.5, 0.5, magic_value, epsilon)
self.check_pixel_value(id, 0.0, 0.0, magic_value, eps=epsilon)
self.check_pixel_value(id, 1.0, 0.0, magic_value, eps=epsilon)
self.check_pixel_value(id, 0.0, 1.0, magic_value, eps=epsilon)
self.check_pixel_value(id, 1.0, 1.0, magic_value, eps=epsilon)
self.check_pixel_value(id, 0.5, 0.5, magic_value, eps=epsilon)
rdtest.log.success("Texture captured properly from unshared context")