x86 compile fix

This commit is contained in:
baldurk committed 2024-12-06 11:04:19 +00:00
1 parent 70c6dd32a2
commit 87547d6074
1 file changed
+1 -1
+1 -1
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@@ -1089,7 +1089,7 @@ void D3D12RTManager::VerifyRecord(const uint64_t recordSize, byte *wrappedRecord
// be constant data or just padding
memcpy(record.data() + D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES,
wrappedRecord + D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES,
recordSize - D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES);
size_t(recordSize - D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES));
if(localIdx != 0xffff)
{