Document that only 64-bit x86 is supported on linux. Closes #2332

This commit is contained in:
baldurk
2021-08-02 22:55:12 +01:00
parent c31c04712d
commit 87e08feb7c
3 changed files with 5 additions and 1 deletions
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@@ -8,7 +8,7 @@ RenderDoc is a frame-capture based graphics debugger, currently available for Vu
If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it.
To install on windows run the appropriate installer for your OS ([64-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_64.msi) | [32-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_32.msi)) or download the portable zip from the [builds page](https://renderdoc.org/builds). The 64-bit windows build fully supports capturing from 32-bit programs. On linux there is a [binary tarball](https://renderdoc.org/stable/latest/renderdoc_latest.tar.gz) available, or your distribution may package it. If not you can [build from source](docs/CONTRIBUTING/Compiling.md).
To install on windows run the appropriate installer for your OS ([64-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_64.msi) | [32-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_32.msi)) or download the portable zip from the [builds page](https://renderdoc.org/builds). The 64-bit windows build fully supports capturing from 32-bit programs. On linux only 64-bit x86 is supported - there is a precompiled [binary tarball](https://renderdoc.org/stable/latest/renderdoc_latest.tar.gz) available, or your distribution may package it. If not you can [build from source](docs/CONTRIBUTING/Compiling.md).
* **Downloads**: Stable and nightly builds: https://renderdoc.org/builds ( [Symbol server](https://renderdoc.org/symbols) )
* **Documentation**: [HTML online](https://renderdoc.org/docs), [CHM in builds](https://renderdoc.org/docs/renderdoc.chm), [Videos](https://www.youtube.com/user/baldurkarlsson)
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@@ -12,6 +12,8 @@ On windows, the `Development` configuration is recommended for day-to-day dev. I
First check that you have all of the [required dependencies](Dependencies.md#linux).
RenderDoc only supports building on 64-bit x86 linux. 32-Bit x86 and any ARM/other platforms are not supported.
Currently linux should work with gcc 5+ and clang 3.4+ as it requires C++14 compiler support. The CI builds with gcc-5.0 and clang-3.8. Within reason other compilers will be supported if the required patches are minimal. Distribution packages should be built with the `Release` CMake build type so that warnings do not trigger errors. To build just run:
```
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@@ -8,6 +8,8 @@ On Windows there are no dependencies - you can always compile the latest version
## Linux
RenderDoc only supports building on 64-bit x86 linux. 32-Bit x86 and any ARM/other platforms are not supported.
Requirements for the core library and renderdoccmd are `libx11`, `libxcb`, `libxcb-keysyms` and `libGL`. The exact are packages for these vary by distribution.
For qrenderdoc you need Qt5 >= 5.6 along with the 'svg' and 'x11extras' packages. You also need `python3-dev` for the python integration, and `bison`, `autoconf`, `automake` and `libpcre3-dev` for building the custom SWIG tool for generating bindings.