Refactor: rename dds_data -> tex_data

And move it out into a tex_data.h header. This is in preparation
for getting mipmaps out of EXR files, where read_dds_data for
that would be a bit confusing.
This commit is contained in:
Aras Pranckevicius
2024-11-04 13:14:13 +02:00
committed by Baldur Karlsson
parent 3656641194
commit 8917bc5416
9 changed files with 73 additions and 38 deletions
+1
View File
@@ -132,6 +132,7 @@ set(sources
common/result.h
common/shader_cache.h
common/jobsystem.cpp
common/tex_data.h
common/threading.h
common/timing.h
common/wrapped_pool.h
+2 -2
View File
@@ -673,7 +673,7 @@ DXGI_FORMAT ResourceFormat2DXGIFormat(ResourceFormat format)
return DXGI_FORMAT_UNKNOWN;
}
RDResult write_dds_to_file(FILE *f, const write_dds_data &data)
RDResult write_dds_to_file(FILE *f, const write_tex_data &data)
{
if(!f)
return RDResult(ResultCode::InvalidParameter, "Missing file handle writing DDS file");
@@ -961,7 +961,7 @@ bool is_dds_file(byte *headerBuffer, size_t size)
return memcmp(headerBuffer, &dds_fourcc, 4) == 0;
}
RDResult load_dds_from_file(StreamReader *reader, read_dds_data &ret)
RDResult load_dds_from_file(StreamReader *reader, read_tex_data &ret)
{
uint64_t fileSize = reader->GetSize();
+3 -30
View File
@@ -25,36 +25,9 @@
#pragma once
#include <stdio.h>
#include "api/replay/data_types.h"
#include "serialise/streamio.h"
struct dds_data
{
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t mips;
uint32_t slices;
bool cubemap;
ResourceFormat format;
};
struct read_dds_data : public dds_data
{
bytebuf buffer;
// pairs of {offset, size} into above data buffer
rdcarray<rdcpair<size_t, size_t>> subresources;
};
struct write_dds_data : public dds_data
{
rdcarray<byte *> subresources;
};
#include "tex_data.h"
extern bool is_dds_file(byte *headerBuffer, size_t size);
extern RDResult load_dds_from_file(StreamReader *reader, read_dds_data &data);
extern RDResult write_dds_to_file(FILE *f, const write_dds_data &data);
extern RDResult load_dds_from_file(StreamReader *reader, read_tex_data &data);
extern RDResult write_dds_to_file(FILE *f, const write_tex_data &data);
+57
View File
@@ -0,0 +1,57 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include "api/replay/data_types.h"
// Texture data for file reading/writing. Used in more complex cases
// than just a single image, e.g. DDS (can have arrays, mips) or EXR
// (can have mips).
struct tex_data
{
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t mips;
uint32_t slices;
bool cubemap;
ResourceFormat format;
};
struct read_tex_data : public tex_data
{
bytebuf buffer;
// pairs of {offset, size} into above data buffer
rdcarray<rdcpair<size_t, size_t>> subresources;
};
struct write_tex_data : public tex_data
{
rdcarray<byte *> subresources;
};
+4 -4
View File
@@ -395,7 +395,7 @@ public:
void FileChanged() { RefreshFile(); }
private:
void RefreshFile();
void CreateProxyTexture(TextureDescription &texDetails, read_dds_data &read_data);
void CreateProxyTexture(TextureDescription &texDetails, read_tex_data &read_data);
APIProperties m_Props;
FrameRecord m_FrameRecord;
@@ -515,7 +515,7 @@ RDResult IMG_CreateReplayDevice(RDCFile *rdc, IReplayDriver **driver)
{
FileIO::fseek64(f, 0, SEEK_SET);
StreamReader reader(f);
read_dds_data read_data = {};
read_tex_data read_data = {};
RDResult res = load_dds_from_file(&reader, read_data);
f = NULL;
@@ -899,7 +899,7 @@ void ImageViewer::RefreshFile()
m_FrameRecord.frameInfo.persistentSize = 0;
m_FrameRecord.frameInfo.uncompressedFileSize = datasize;
read_dds_data read_data = {};
read_tex_data read_data = {};
if(dds)
{
@@ -1003,7 +1003,7 @@ void ImageViewer::RefreshFile()
FileIO::fclose(f);
}
void ImageViewer::CreateProxyTexture(TextureDescription &texDetails, read_dds_data &read_data)
void ImageViewer::CreateProxyTexture(TextureDescription &texDetails, read_tex_data &read_data)
{
if(m_Proxy->IsTextureSupported(texDetails))
{
+1 -1
View File
@@ -54,7 +54,7 @@ struct RDCThumbnailProvider : public IThumbnailProvider, IInitializeWithStream
unsigned int m_iRefcount;
bool m_Inited;
RDCThumb m_Thumb;
read_dds_data m_ddsData;
read_tex_data m_ddsData;
RDCThumbnailProvider() : m_iRefcount(1), m_Inited(false) { InterlockedIncrement(&numProviders); }
virtual ~RDCThumbnailProvider() { InterlockedDecrement(&numProviders); }
+1
View File
@@ -202,6 +202,7 @@
<ClInclude Include="common\globalconfig.h" />
<ClInclude Include="common\result.h" />
<ClInclude Include="common\shader_cache.h" />
<ClInclude Include="common\tex_data.h" />
<ClInclude Include="common\threading.h" />
<ClInclude Include="common\timing.h" />
<ClInclude Include="common\wrapped_pool.h" />
+3
View File
@@ -570,6 +570,9 @@
<ClInclude Include="replay\common\var_dispatch_helpers.h">
<Filter>Replay\Common</Filter>
</ClInclude>
<ClInclude Include="common\tex_data.h">
<Filter>Common\File Formats</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="maths\camera.cpp">
+1 -1
View File
@@ -1226,7 +1226,7 @@ ResultDetails ReplayController::SaveTexture(const TextureSave &saveData, const r
{
if(sd.destType == FileType::DDS)
{
write_dds_data ddsData;
write_tex_data ddsData;
ResourceFormat saveFmt = td.format;
// use typeCast to inform typeless saving, otherwise it will get lost