32-bit compile fix

This commit is contained in:
baldurk
2018-06-22 21:36:06 +01:00
parent 286446b008
commit 89637d8b35
+6 -6
View File
@@ -1726,9 +1726,9 @@ void ShaderViewer::updateDebugging()
if(m_CurInstructionScintilla)
{
for(sptr_t line = lineInfo.lineStart; line <= lineInfo.lineEnd; line++)
for(sptr_t line = lineInfo.lineStart; line <= (sptr_t)lineInfo.lineEnd; line++)
{
if(line == lineInfo.lineEnd)
if(line == (sptr_t)lineInfo.lineEnd)
m_CurInstructionScintilla->markerAdd(line - 1, done ? FINISHED_MARKER : CURRENT_MARKER);
if(lineInfo.colStart == 0)
@@ -1746,12 +1746,12 @@ void ShaderViewer::updateDebugging()
sptr_t len = m_CurInstructionScintilla->lineEndPosition(line - 1) - pos;
// if we're on the last line of the range, restrict the length to end on the last column
if(line == lineInfo.lineEnd && lineInfo.colEnd != 0)
if(line == (sptr_t)lineInfo.lineEnd && lineInfo.colEnd != 0)
len = lineInfo.colEnd;
// if we're on the start of the range (which may also be the last line above too), shift
// inwards towards the first column
if(line == lineInfo.lineStart)
if(line == (sptr_t)lineInfo.lineStart)
{
pos += lineInfo.colStart - 1;
len -= lineInfo.colStart - 1;
@@ -2485,7 +2485,7 @@ void ShaderViewer::ToggleBreakpoint(int instruction)
if(lineInfo.fileIndex >= 0 && lineInfo.fileIndex < m_FileScintillas.count())
{
for(sptr_t line = lineInfo.lineStart; line <= lineInfo.lineEnd; line++)
for(sptr_t line = lineInfo.lineStart; line <= (sptr_t)lineInfo.lineEnd; line++)
{
ScintillaEdit *s = m_FileScintillas[lineInfo.fileIndex];
if(s)
@@ -2509,7 +2509,7 @@ void ShaderViewer::ToggleBreakpoint(int instruction)
if(lineInfo.fileIndex >= 0 && lineInfo.fileIndex < m_FileScintillas.count())
{
for(sptr_t line = lineInfo.lineStart; line <= lineInfo.lineEnd; line++)
for(sptr_t line = lineInfo.lineStart; line <= (sptr_t)lineInfo.lineEnd; line++)
{
ScintillaEdit *s = m_FileScintillas[lineInfo.fileIndex];
if(s)