metal-cpp : add CA::MetalLayer::setFramebufferOnly

Minor code formatting tidy on a couple of previous changes to better match the surrounding code style
This commit is contained in:
Jake Turner
2022-07-20 20:17:01 +01:00
committed by Baldur Karlsson
parent 43462ea3c9
commit 8a0af20c1e
+10 -2
View File
@@ -2900,7 +2900,7 @@ _NS_INLINE NS::View* NS::View::init( CGRect frame )
_NS_INLINE void NS::View::setWantsLayer( bool wantsLayer )
{
Object::sendMessage< void >( this, _NS_PRIVATE_SEL( setWantsLayer_ ), wantsLayer ? YES : NO );
Object::sendMessage< void >( this, _NS_PRIVATE_SEL( setWantsLayer_ ), wantsLayer );
}
_NS_INLINE void NS::View::setLayer( void* layer )
@@ -17804,6 +17804,8 @@ namespace Private
"texture");
_CA_PRIVATE_DEF_SEL(device,
"device");
_CA_PRIVATE_DEF_SEL(setFramebufferOnly_,
"setFramebufferOnly:");
} // Class
} // Private
@@ -17853,6 +17855,7 @@ namespace CA
public:
static MetalLayer* layer();
MTL::Device* device() const;
void setFramebufferOnly(bool enabled);
};
}
@@ -17863,5 +17866,10 @@ _NS_INLINE CA::MetalLayer* CA::MetalLayer::layer()
_CA_INLINE MTL::Device* CA::MetalLayer::device() const
{
return Object::sendMessage<MTL::Device*>(this, _CA_PRIVATE_SEL(device));
return Object::sendMessage< MTL::Device* >(this, _CA_PRIVATE_SEL( device ));
}
_CA_INLINE void CA::MetalLayer::setFramebufferOnly(bool framebufferOnly)
{
Object::sendMessage< void >( this, _CA_PRIVATE_SEL( setFramebufferOnly_ ), framebufferOnly );
}