Start updating vk_common Serialise() functions - Part 2: structs

This commit is contained in:
baldurk
2016-02-07 18:48:13 +01:00
parent 4147c30206
commit 8cc0c10a00
2 changed files with 483 additions and 275 deletions
File diff suppressed because it is too large Load Diff
+6 -8
View File
@@ -82,7 +82,7 @@ template<> void Serialiser::Serialise(const char *name, VkRenderPassBeginInfo &e
template<> void Serialiser::Serialise(const char *name, VkPipelineInputAssemblyStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineTessellationStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineViewportStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineRasterStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineRasterizationStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineMultisampleStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineDepthStencilStateCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineColorBlendStateCreateInfo &el);
@@ -92,12 +92,11 @@ template<> void Serialiser::Serialise(const char *name, VkPushConstantRange &el)
template<> void Serialiser::Serialise(const char *name, VkDescriptorSetLayoutBinding &el);
template<> void Serialiser::Serialise(const char *name, VkDescriptorSetLayoutCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkDescriptorPoolCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkDescriptorInfo &el);
template<> void Serialiser::Serialise(const char *name, VkWriteDescriptorSet &el);
template<> void Serialiser::Serialise(const char *name, VkCopyDescriptorSet &el);
template<> void Serialiser::Serialise(const char *name, VkCmdPoolCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkCmdBufferCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkCmdBufferBeginInfo &el);
template<> void Serialiser::Serialise(const char *name, VkCommandPoolCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkCommandBufferAllocateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkCommandBufferBeginInfo &el);
template<> void Serialiser::Serialise(const char *name, VkStencilOpState &el);
template<> void Serialiser::Serialise(const char *name, VkQueryPoolCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkSemaphoreCreateInfo &el);
@@ -105,12 +104,11 @@ template<> void Serialiser::Serialise(const char *name, VkEventCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkFenceCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkSamplerCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkPipelineCacheCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkShaderCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkShaderModuleCreateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkImageSubresourceRange &el);
template<> void Serialiser::Serialise(const char *name, VkImageSubresource &el);
template<> void Serialiser::Serialise(const char *name, VkImageSubresourceCopy &el);
template<> void Serialiser::Serialise(const char *name, VkMemoryAllocInfo &el);
template<> void Serialiser::Serialise(const char *name, VkImageSubresourceLayers &el);
template<> void Serialiser::Serialise(const char *name, VkMemoryAllocateInfo &el);
template<> void Serialiser::Serialise(const char *name, VkMemoryBarrier &el);
template<> void Serialiser::Serialise(const char *name, VkBufferMemoryBarrier &el);
template<> void Serialiser::Serialise(const char *name, VkImageMemoryBarrier &el);