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fix gles pixelhistory crash
This commit is contained in:
committed by
Baldur Karlsson
parent
8b8067b224
commit
8f23e3c8f2
@@ -1236,7 +1236,14 @@ std::map<uint32_t, uint32_t> QueryNumFragmentsByEvent(
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driver->glStencilFunc(eGL_ALWAYS, 0, 0xff);
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driver->glClearStencil(0);
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driver->glClearColor(0, 0, 0, 0);
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driver->glClearDepth(0);
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if(driver->isGLESMode())
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{
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driver->glClearDepthf(0.0f);
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}
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else
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{
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driver->glClearDepth(0);
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}
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driver->glClear(eGL_STENCIL_BUFFER_BIT | eGL_COLOR_BUFFER_BIT | eGL_DEPTH_BUFFER_BIT);
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driver->glEnable(eGL_STENCIL_TEST);
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// depth test enable
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