Add extra parameters to assert on D3D11 chunk context

This commit is contained in:
baldurk
2016-04-17 19:10:53 +02:00
parent 88c9c52318
commit 91b454241e
+1 -1
View File
@@ -608,7 +608,7 @@ void WrappedID3D11DeviceContext::ProcessChunk(uint64_t offset, D3D11ChunkType ch
}
}
RDCASSERT(WrappedID3D11DeviceContext::IsAlloc(context));
RDCASSERTMSG("Context is invalid", WrappedID3D11DeviceContext::IsAlloc(context), ctxId, context);
LogState state = context->m_State;