mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-05 21:35:49 +00:00
Add support for some GLES extensions
* GL_OES_depth24 * GL_OES_depth32 * GL_OES_depth_texture * GL_OES_depth_texture_cube_map * GL_OES_fbo_render_mipmap * GL_OES_packed_depth_stencil * GL_OES_texture_3D * GL_OES_texture_npot * GL_OES_vertex_half_float
This commit is contained in:
committed by
Baldur Karlsson
parent
6ad59c94a3
commit
94efd7bf0c
@@ -729,6 +729,7 @@ void WrappedOpenGL::BuildGLESExtensions()
|
||||
{
|
||||
m_GLESExtensions.push_back("GL_ARM_rgba8");
|
||||
m_GLESExtensions.push_back("GL_EXT_base_instance");
|
||||
m_GLESExtensions.push_back("GL_EXT_blend_minmax");
|
||||
m_GLESExtensions.push_back("GL_EXT_clip_cull_distance");
|
||||
m_GLESExtensions.push_back("GL_EXT_color_buffer_float");
|
||||
m_GLESExtensions.push_back("GL_EXT_color_buffer_half_float");
|
||||
@@ -736,10 +737,9 @@ void WrappedOpenGL::BuildGLESExtensions()
|
||||
m_GLESExtensions.push_back("GL_EXT_debug_label");
|
||||
m_GLESExtensions.push_back("GL_EXT_debug_marker");
|
||||
m_GLESExtensions.push_back("GL_EXT_disjoint_timer_query");
|
||||
m_GLESExtensions.push_back("GL_EXT_blend_minmax");
|
||||
m_GLESExtensions.push_back("GL_EXT_draw_buffers");
|
||||
m_GLESExtensions.push_back("GL_EXT_draw_elements_base_vertex");
|
||||
m_GLESExtensions.push_back("GL_EXT_draw_buffers_indexed");
|
||||
m_GLESExtensions.push_back("GL_EXT_draw_elements_base_vertex");
|
||||
m_GLESExtensions.push_back("GL_EXT_geometry_point_size");
|
||||
m_GLESExtensions.push_back("GL_EXT_geometry_shader");
|
||||
m_GLESExtensions.push_back("GL_EXT_gpu_shader5");
|
||||
@@ -786,15 +786,22 @@ void WrappedOpenGL::BuildGLESExtensions()
|
||||
m_GLESExtensions.push_back("GL_KHR_texture_compression_astc_sliced_3d");
|
||||
m_GLESExtensions.push_back("GL_OES_compressed_ETC1_RGB8_texture");
|
||||
m_GLESExtensions.push_back("GL_OES_copy_image");
|
||||
m_GLESExtensions.push_back("GL_OES_depth24");
|
||||
m_GLESExtensions.push_back("GL_OES_depth32");
|
||||
m_GLESExtensions.push_back("GL_OES_depth_texture");
|
||||
m_GLESExtensions.push_back("GL_OES_depth_texture_cube_map");
|
||||
m_GLESExtensions.push_back("GL_OES_draw_elements_base_vertex");
|
||||
m_GLESExtensions.push_back("GL_OES_fbo_render_mipmap");
|
||||
m_GLESExtensions.push_back("GL_OES_geometry_shader");
|
||||
m_GLESExtensions.push_back("GL_OES_gpu_shader5");
|
||||
m_GLESExtensions.push_back("GL_OES_mapbuffer");
|
||||
m_GLESExtensions.push_back("GL_OES_packed_depth_stencil");
|
||||
m_GLESExtensions.push_back("GL_OES_primitive_bounding_box");
|
||||
m_GLESExtensions.push_back("GL_OES_rgb8_rgba8");
|
||||
m_GLESExtensions.push_back("GL_OES_sample_shading");
|
||||
m_GLESExtensions.push_back("GL_OES_standard_derivatives");
|
||||
m_GLESExtensions.push_back("GL_OES_tessellation_shader");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_3D");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_border_clamp");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_buffer");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_compression_astc");
|
||||
@@ -802,9 +809,11 @@ void WrappedOpenGL::BuildGLESExtensions()
|
||||
m_GLESExtensions.push_back("GL_OES_texture_float_linear");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_half_float");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_half_float_linear");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_npot");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_stencil8");
|
||||
m_GLESExtensions.push_back("GL_OES_texture_storage_multisample_2d_array");
|
||||
m_GLESExtensions.push_back("GL_OES_vertex_array_object");
|
||||
m_GLESExtensions.push_back("GL_OES_vertex_half_float");
|
||||
|
||||
// we'll be sorting the implementation extension array, so make sure the
|
||||
// sorts are identical so we can do the intersection easily
|
||||
|
||||
@@ -113,24 +113,24 @@ struct GLHookSet
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
PFNGLTEXSTORAGE2DMULTISAMPLEPROC glTexStorage2DMultisample;
|
||||
PFNGLTEXSTORAGE3DMULTISAMPLEPROC glTexStorage3DMultisample; // aliases glTexStorage3DMultisampleOES
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D; // aliases glTexImage3DEXT
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D; // aliases glTexImage3DEXT, glTexImage3DOES
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D; // aliases glTexSubImage3DOES
|
||||
PFNGLTEXBUFFERPROC glTexBuffer; // aliases glTexBufferARB, glTexBufferEXT, glTexBufferOES
|
||||
PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample;
|
||||
PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample;
|
||||
PFNGLCOMPRESSEDTEXIMAGE1DPROC glCompressedTexImage1D; // aliases glCompressedTexImage1DARB
|
||||
PFNGLCOMPRESSEDTEXIMAGE2DPROC glCompressedTexImage2D; // aliases glCompressedTexImage2DARB
|
||||
PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; // aliases glCompressedTexImage3DARB
|
||||
PFNGLCOMPRESSEDTEXIMAGE3DPROC glCompressedTexImage3D; // aliases glCompressedTexImage3DARB, glCompressedTexImage3DOES
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glCompressedTexSubImage1D; // aliases glCompressedTexSubImage1DARB
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glCompressedTexSubImage2D; // aliases glCompressedTexSubImage2DARB
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; // aliases glCompressedTexSubImage3DARB
|
||||
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glCompressedTexSubImage3D; // aliases glCompressedTexSubImage3DARB, glCompressedTexSubImage3DOES
|
||||
PFNGLTEXBUFFERRANGEPROC glTexBufferRange; // aliases glTexBufferRangeEXT, glTexBufferRangeOES
|
||||
PFNGLTEXTUREVIEWPROC glTextureView;
|
||||
PFNGLTEXPARAMETERIIVPROC glTexParameterIiv; // aliases glTexParameterIivEXT, glTexParameterIivOES
|
||||
PFNGLTEXPARAMETERIUIVPROC glTexParameterIuiv; // aliases glTexParameterIuivEXT, glTexParameterIuivOES
|
||||
PFNGLGENERATEMIPMAPPROC glGenerateMipmap; // aliases glGenerateMipmapEXT
|
||||
PFNGLCOPYIMAGESUBDATAPROC glCopyImageSubData; // aliases glCopyImageSubDataEXT, glCopyImageSubDataOES
|
||||
PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D;
|
||||
PFNGLCOPYTEXSUBIMAGE3DPROC glCopyTexSubImage3D; // aliases glCopyTexSubImage3DOES
|
||||
PFNGLGETINTERNALFORMATIVPROC glGetInternalformativ;
|
||||
PFNGLGETINTERNALFORMATI64VPROC glGetInternalformati64v;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv; // aliases glGetBufferParameterivARB
|
||||
@@ -298,7 +298,7 @@ struct GLHookSet
|
||||
PFNGLFRAMEBUFFERTEXTUREPROC glFramebufferTexture; // aliases glFramebufferTextureARB, glFramebufferTextureOES, glFramebufferTextureEXT
|
||||
PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D; // aliases glFramebufferTexture1DEXT
|
||||
PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D; // aliases glFramebufferTexture2DEXT
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; // aliases glFramebufferTexture3DEXT
|
||||
PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D; // aliases glFramebufferTexture3DEXT, glFramebufferTexture3DOES
|
||||
PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer; // aliases glFramebufferRenderbufferEXT
|
||||
PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; // aliases glFramebufferTextureLayerARB, glFramebufferTextureLayerEXT
|
||||
PFNGLFRAMEBUFFERPARAMETERIPROC glFramebufferParameteri;
|
||||
|
||||
@@ -106,20 +106,25 @@
|
||||
HookExtensionAlias(PFNGLDRAWRANGEELEMENTSPROC, glDrawRangeElements, glDrawRangeElementsEXT); \
|
||||
HookExtension(PFNGLTEXIMAGE3DPROC, glTexImage3D); \
|
||||
HookExtensionAlias(PFNGLTEXIMAGE3DPROC, glTexImage3D, glTexImage3DEXT); \
|
||||
HookExtensionAlias(PFNGLTEXIMAGE3DPROC, glTexImage3D, glTexImage3DOES); \
|
||||
HookExtension(PFNGLTEXSUBIMAGE3DPROC, glTexSubImage3D); \
|
||||
HookExtensionAlias(PFNGLTEXSUBIMAGE3DPROC, glTexSubImage3D, glTexSubImage3DOES); \
|
||||
HookExtension(PFNGLCOPYTEXSUBIMAGE3DPROC, glCopyTexSubImage3D); \
|
||||
HookExtensionAlias(PFNGLCOPYTEXSUBIMAGE3DPROC, glCopyTexSubImage3D, glCopyTexSubImage3DOES); \
|
||||
HookExtension(PFNGLACTIVETEXTUREPROC, glActiveTexture); \
|
||||
HookExtensionAlias(PFNGLACTIVETEXTUREPROC, glActiveTexture, glActiveTextureARB); \
|
||||
HookExtension(PFNGLSAMPLECOVERAGEPROC, glSampleCoverage); \
|
||||
HookExtensionAlias(PFNGLSAMPLECOVERAGEPROC, glSampleCoverage, glSampleCoverageARB); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3D); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3D, glCompressedTexImage3DARB); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXIMAGE3DPROC, glCompressedTexImage3D, glCompressedTexImage3DOES); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2D); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXIMAGE2DPROC, glCompressedTexImage2D, glCompressedTexImage2DARB); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXIMAGE1DPROC, glCompressedTexImage1D); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXIMAGE1DPROC, glCompressedTexImage1D, glCompressedTexImage1DARB); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3D); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3D, glCompressedTexSubImage3DARB); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC, glCompressedTexSubImage3D, glCompressedTexSubImage3DOES); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2D); \
|
||||
HookExtensionAlias(PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC, glCompressedTexSubImage2D, glCompressedTexSubImage2DARB); \
|
||||
HookExtension(PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC, glCompressedTexSubImage1D); \
|
||||
@@ -476,6 +481,7 @@
|
||||
HookExtensionAlias(PFNGLFRAMEBUFFERTEXTURE2DPROC, glFramebufferTexture2D, glFramebufferTexture2DEXT); \
|
||||
HookExtension(PFNGLFRAMEBUFFERTEXTURE3DPROC, glFramebufferTexture3D); \
|
||||
HookExtensionAlias(PFNGLFRAMEBUFFERTEXTURE3DPROC, glFramebufferTexture3D, glFramebufferTexture3DEXT); \
|
||||
HookExtensionAlias(PFNGLFRAMEBUFFERTEXTURE3DPROC, glFramebufferTexture3D, glFramebufferTexture3DOES); \
|
||||
HookExtension(PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer); \
|
||||
HookExtensionAlias(PFNGLFRAMEBUFFERRENDERBUFFERPROC, glFramebufferRenderbuffer, glFramebufferRenderbufferEXT); \
|
||||
HookExtension(PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC, glGetFramebufferAttachmentParameteriv); \
|
||||
@@ -3574,12 +3580,6 @@
|
||||
HookWrapper6(void, gldrawelementsinstancedbasevertexoes, GLenum, mode, GLsizei, count, GLenum, type, const void *, indices, GLsizei, instancecount, GLint, basevertex); \
|
||||
HookWrapper5(void, glgetprogrambinaryoes, GLuint, program, GLsizei, bufSize, GLsizei *, length, GLenum *, binaryFormat, void *, binary); \
|
||||
HookWrapper4(void, glprogrambinaryoes, GLuint, program, GLenum, binaryFormat, const void *, binary, GLint, length); \
|
||||
HookWrapper10(void, glteximage3does, GLenum, target, GLint, level, GLenum, internalformat, GLsizei, width, GLsizei, height, GLsizei, depth, GLint, border, GLenum, format, GLenum, type, const void *, pixels); \
|
||||
HookWrapper11(void, gltexsubimage3does, GLenum, target, GLint, level, GLint, xoffset, GLint, yoffset, GLint, zoffset, GLsizei, width, GLsizei, height, GLsizei, depth, GLenum, format, GLenum, type, const void *, pixels); \
|
||||
HookWrapper9(void, glcopytexsubimage3does, GLenum, target, GLint, level, GLint, xoffset, GLint, yoffset, GLint, zoffset, GLint, x, GLint, y, GLsizei, width, GLsizei, height); \
|
||||
HookWrapper9(void, glcompressedteximage3does, GLenum, target, GLint, level, GLenum, internalformat, GLsizei, width, GLsizei, height, GLsizei, depth, GLint, border, GLsizei, imageSize, const void *, data); \
|
||||
HookWrapper11(void, glcompressedtexsubimage3does, GLenum, target, GLint, level, GLint, xoffset, GLint, yoffset, GLint, zoffset, GLsizei, width, GLsizei, height, GLsizei, depth, GLenum, format, GLsizei, imageSize, const void *, data); \
|
||||
HookWrapper6(void, glframebuffertexture3does, GLenum, target, GLenum, attachment, GLenum, textarget, GLuint, texture, GLint, level, GLint, zoffset); \
|
||||
HookWrapper8(void, gltextureviewoes, GLuint, texture, GLenum, target, GLuint, origtexture, GLenum, internalformat, GLuint, minlevel, GLuint, numlevels, GLuint, minlayer, GLuint, numlayers); \
|
||||
HookWrapper3(void, glviewportarrayvoes, GLuint, first, GLsizei, count, const GLfloat *, v); \
|
||||
HookWrapper5(void, glviewportindexedfoes, GLuint, index, GLfloat, x, GLfloat, y, GLfloat, w, GLfloat, h); \
|
||||
@@ -5546,12 +5546,6 @@
|
||||
HandleUnsupported(PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC, gldrawelementsinstancedbasevertexoes); \
|
||||
HandleUnsupported(PFNGLGETPROGRAMBINARYOESPROC, glgetprogrambinaryoes); \
|
||||
HandleUnsupported(PFNGLPROGRAMBINARYOESPROC, glprogrambinaryoes); \
|
||||
HandleUnsupported(PFNGLTEXIMAGE3DOESPROC, glteximage3does); \
|
||||
HandleUnsupported(PFNGLTEXSUBIMAGE3DOESPROC, gltexsubimage3does); \
|
||||
HandleUnsupported(PFNGLCOPYTEXSUBIMAGE3DOESPROC, glcopytexsubimage3does); \
|
||||
HandleUnsupported(PFNGLCOMPRESSEDTEXIMAGE3DOESPROC, glcompressedteximage3does); \
|
||||
HandleUnsupported(PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC, glcompressedtexsubimage3does); \
|
||||
HandleUnsupported(PFNGLFRAMEBUFFERTEXTURE3DOESPROC, glframebuffertexture3does); \
|
||||
HandleUnsupported(PFNGLTEXTUREVIEWOESPROC, gltextureviewoes); \
|
||||
HandleUnsupported(PFNGLVIEWPORTARRAYVOESPROC, glviewportarrayvoes); \
|
||||
HandleUnsupported(PFNGLVIEWPORTINDEXEDFOESPROC, glviewportindexedfoes); \
|
||||
|
||||
Reference in New Issue
Block a user