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[Coverity] Fix mis-matched enum comparisons
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@@ -1366,9 +1366,9 @@ bool D3D11RenderState::ValidOutputMerger(ID3D11RenderTargetView **RTs, ID3D11Dep
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((ID3D11Texture1D *)DepthResource)->GetDesc(&d1);
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d3.Width = RDCMAX(1U, d1.Width >> DepthDesc.Texture1D.MipSlice);
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if(DepthDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE1D)
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if(DepthDesc.ViewDimension == D3D11_DSV_DIMENSION_TEXTURE1D)
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d3.Depth = 1;
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else if(DepthDesc.ViewDimension == D3D11_RTV_DIMENSION_TEXTURE1DARRAY)
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else if(DepthDesc.ViewDimension == D3D11_DSV_DIMENSION_TEXTURE1DARRAY)
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d3.Depth = RDCMIN(d1.ArraySize, DepthDesc.Texture1DArray.ArraySize);
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}
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else if(dim == D3D11_RESOURCE_DIMENSION_TEXTURE2D)
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