Rename parameters near/far to avoid conflicts with macros from windows.h

This commit is contained in:
baldurk
2017-04-28 10:38:31 +01:00
parent 199d5266ad
commit 95f366344a
+4 -4
View File
@@ -288,7 +288,7 @@ Matrix4f Matrix4f::RotationXYZ(const Vec3f &rot)
return R.GetMatrix();
}
Matrix4f Matrix4f::Orthographic(const float near, const float far)
Matrix4f Matrix4f::Orthographic(const float Near, const float Far)
{
float L = -10.0f;
float R = 10.0f;
@@ -296,10 +296,10 @@ Matrix4f Matrix4f::Orthographic(const float near, const float far)
float T = 10.0f;
float B = -10.0f;
float N = -fabsf(far - near) * 0.5f;
float F = fabsf(far - near) * 0.5f;
float N = -fabsf(Far - Near) * 0.5f;
float F = fabsf(Far - Near) * 0.5f;
if(far < near)
if(Far < Near)
{
float tmp = F;
F = N;