mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-06 01:50:38 +00:00
Fix use of GetCBufferVariableContents in tests
This commit is contained in:
@@ -107,7 +107,7 @@ class Buffer_Truncation(rdtest.TestCase):
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self.check(cbuf.byteSize == 256)
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variables = self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize)
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@@ -19,7 +19,7 @@ class D3D11_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -75,7 +75,7 @@ class D3D12_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -83,7 +83,7 @@ class D3D12_CBuffer_Zoo(rdtest.TestCase):
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root_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 1,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -91,7 +91,7 @@ class D3D12_CBuffer_Zoo(rdtest.TestCase):
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huge_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 2,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -19,7 +19,7 @@ class GL_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -435,7 +435,7 @@ class GL_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 1,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -20,7 +20,7 @@ class VK_Adv_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -28,7 +28,7 @@ class VK_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -40,7 +40,7 @@ class VK_CBuffer_Zoo(rdtest.TestCase):
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inline_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 1,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -57,7 +57,7 @@ class VK_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 2,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -96,7 +96,7 @@ class VK_CBuffer_Zoo(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -108,7 +108,7 @@ class VK_CBuffer_Zoo(rdtest.TestCase):
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inline_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(stage),
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pipe.GetShader(stage), stage,
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pipe.GetShaderEntryPoint(stage), 1,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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@@ -84,7 +84,7 @@ class VK_Robustness2(rdtest.TestCase):
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var_check = rdtest.ConstantBufferChecker(
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self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(rd.ShaderStage.Fragment), refl.entryPoint, i,
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pipe.GetShader(rd.ShaderStage.Fragment), rd.ShaderStage.Fragment, refl.entryPoint, i,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize))
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if cb.bufferBacked:
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@@ -34,7 +34,7 @@ class VK_Spec_Constants(rdtest.TestCase):
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cbuf: rd.BoundCBuffer = pipe.GetConstantBuffer(rd.ShaderStage.Pixel, 0, 0)
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cb_vars = self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(rd.ShaderStage.Pixel),
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pipe.GetShader(rd.ShaderStage.Pixel), rd.ShaderStage.Pixel,
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pipe.GetShaderEntryPoint(rd.ShaderStage.Pixel), 0,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize)
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@@ -57,7 +57,7 @@ class VK_Spec_Constants(rdtest.TestCase):
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cbuf: rd.BoundCBuffer = pipe.GetConstantBuffer(rd.ShaderStage.Pixel, 1, 0)
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cb_vars = self.controller.GetCBufferVariableContents(pipe.GetGraphicsPipelineObject(),
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pipe.GetShader(rd.ShaderStage.Pixel),
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pipe.GetShader(rd.ShaderStage.Pixel), rd.ShaderStage.Pixel,
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pipe.GetShaderEntryPoint(rd.ShaderStage.Pixel), 1,
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cbuf.resourceId, cbuf.byteOffset, cbuf.byteSize)
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