Fix compiling without global optimization.

This commit is contained in:
dendron2000
2019-02-26 14:27:14 +00:00
committed by baldurk
parent f70de276e6
commit 9bf50e124a
@@ -23,6 +23,7 @@
******************************************************************************/
#include "d3d12_command_list.h"
#include "driver/dxgi/dxgi_common.h"
template <typename SerialiserType>
bool WrappedID3D12GraphicsCommandList::Serialise_AtomicCopyBufferUINT(
@@ -596,4 +597,4 @@ INSTANTIATE_FUNCTION_SERIALISED(void, WrappedID3D12GraphicsCommandList, ResolveS
D3D12_RECT *pSrcRect, DXGI_FORMAT Format,
D3D12_RESOLVE_MODE ResolveMode);
INSTANTIATE_FUNCTION_SERIALISED(void, WrappedID3D12GraphicsCommandList, SetViewInstanceMask,
UINT Mask);
UINT Mask);