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Fix compiling without global optimization.
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@@ -23,6 +23,7 @@
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******************************************************************************/
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#include "d3d12_command_list.h"
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#include "driver/dxgi/dxgi_common.h"
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template <typename SerialiserType>
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bool WrappedID3D12GraphicsCommandList::Serialise_AtomicCopyBufferUINT(
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@@ -596,4 +597,4 @@ INSTANTIATE_FUNCTION_SERIALISED(void, WrappedID3D12GraphicsCommandList, ResolveS
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D3D12_RECT *pSrcRect, DXGI_FORMAT Format,
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D3D12_RESOLVE_MODE ResolveMode);
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INSTANTIATE_FUNCTION_SERIALISED(void, WrappedID3D12GraphicsCommandList, SetViewInstanceMask,
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UINT Mask);
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UINT Mask);
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