Compile fix for OS X - don't try to print a size_t in assert macro

This commit is contained in:
baldurk
2017-01-17 23:49:50 +00:00
parent 914bb63ffa
commit 9c1d8ae798
+1 -1
View File
@@ -1174,7 +1174,7 @@ void APIENTRY _glClearBufferSubData(GLenum target, GLenum internalformat, GLintp
size_t stride = compCount * compByteWidth;
RDCASSERT(size % stride == 0, size, stride);
RDCASSERT(size % stride == 0, uint64_t(size), uint64_t(stride));
// copy without conversion
for(GLsizeiptr i = 0; i < size; i += stride)