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Propagate pipeline flags to derived pipelines
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@@ -5203,6 +5203,9 @@ void VulkanReplay::FetchVSOut(uint32_t eventId, VulkanRenderState &state)
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// repoint pipeline layout
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compPipeInfo.layout = patchedBufferdata.pipeLayout;
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if(pipeCreateInfo.flags & VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT)
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compPipeInfo.flags |= VK_PIPELINE_CREATE_DESCRIPTOR_BUFFER_BIT_EXT;
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// create vertex shader with modified code
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VkShaderModuleCreateInfo moduleCreateInfo = {
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VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO, NULL, 0,
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