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Pass boundaries don't have any sub-draw modifications, same as clears
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@@ -135,7 +135,7 @@ public:
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const QList<PixelModification> &mods = getMods(parent);
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const DrawcallDescription *draw = m_Ctx.GetDrawcall(mods.front().eventId);
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if(draw && draw->flags & DrawFlags::Clear)
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if(draw && draw->flags & (DrawFlags::Clear | DrawFlags::PassBoundary))
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return 0;
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return mods.count();
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