Fix calculation of slices on 3D textures when viewing up/down mips

This commit is contained in:
baldurk
2023-12-04 19:11:27 +00:00
parent 9057f0d2a2
commit 9fe2ec5c2d
+1 -1
View File
@@ -3836,7 +3836,7 @@ void TextureViewer::on_mipLevel_currentIndexChanged(int index)
TextureDescription &tex = *texptr;
uint32_t prevSlice = m_TexDisplay.subresource.slice;
uint32_t prevSlice = m_TexDisplay.subresource.slice << (int)m_TexDisplay.subresource.mip;
if(tex.mips > 1)
{