Fix image view types for MSAA array support

This commit is contained in:
baldurk
2019-04-03 16:42:41 +01:00
parent cb47684766
commit a031359288
+1 -3
View File
@@ -77,11 +77,9 @@ void VulkanReplay::CreateTexImageView(VkImage liveIm, const VulkanCreationInfo::
viewInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
if(iminfo.type == VK_IMAGE_TYPE_1D)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_1D;
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_1D_ARRAY;
else if(iminfo.type == VK_IMAGE_TYPE_3D)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_3D;
else if(iminfo.samples > VK_SAMPLE_COUNT_1_BIT)
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
VkResult vkr = VK_SUCCESS;