Force reported descriptor buffer sizes to be robust sizes

This commit is contained in:
baldurk
2025-05-22 13:46:51 +01:00
parent ceb062b658
commit a1ee01e89c
@@ -878,6 +878,24 @@ void WrappedVulkan::vkGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevi
memcpy(shadObj->shaderBinaryUUID, fakeRenderDocUUID, VK_UUID_SIZE);
}
VkPhysicalDeviceDescriptorBufferPropertiesEXT *descBufferProperties =
(VkPhysicalDeviceDescriptorBufferPropertiesEXT *)FindNextStruct(
pProperties, VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_BUFFER_PROPERTIES_EXT);
// we force the use of robustness, so tweak sizes to be robust sizes as the application doesn't
// know we forced robustness
if(descBufferProperties)
{
descBufferProperties->uniformBufferDescriptorSize =
descBufferProperties->robustUniformBufferDescriptorSize;
descBufferProperties->storageBufferDescriptorSize =
descBufferProperties->robustStorageBufferDescriptorSize;
descBufferProperties->uniformTexelBufferDescriptorSize =
descBufferProperties->robustUniformTexelBufferDescriptorSize;
descBufferProperties->storageTexelBufferDescriptorSize =
descBufferProperties->robustStorageTexelBufferDescriptorSize;
}
}
void WrappedVulkan::vkGetPhysicalDeviceQueueFamilyProperties2(