mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-09-05 21:35:49 +00:00
Fix wrong loop increment in PostVS SPIR-V patching
This commit is contained in:
@@ -248,7 +248,7 @@ static void ConvertToMeshOutputCompute(const ShaderReflection &refl, const SPIRV
|
||||
func.result = typeReplacements[func.result];
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < func.parameters.size(); it++)
|
||||
for(size_t i = 0; i < func.parameters.size(); i++)
|
||||
{
|
||||
replIt = typeReplacements.find(func.parameters[i]);
|
||||
if(replIt != typeReplacements.end())
|
||||
|
||||
Reference in New Issue
Block a user