Use now available config

This commit is contained in:
baldurk
2016-10-07 19:32:13 +02:00
parent 2d4c79b244
commit a451efcc59
+5 -5
View File
@@ -837,7 +837,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
bool newtex = (m_TexDisplay.texid != tex.ID);
// save settings for this current texture
// if (m_Ctx->Config.TextureViewer_PerTexSettings)
if(m_Ctx->Config.TextureViewer_PerTexSettings)
{
m_TextureSettings[m_TexDisplay.texid].r = ui->channelRed->isChecked();
m_TextureSettings[m_TexDisplay.texid].g = ui->channelGreen->isChecked();
@@ -1030,7 +1030,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
// even if we don't switch to a new texture.
// Note that if the slice or mip was changed because that slice or mip is the selected one
// at the API level, we leave this alone.
if(/*m_Ctx->Config.TextureViewer_PerTexSettings &&*/ m_TextureSettings.contains(tex.ID))
if(m_Ctx->Config.TextureViewer_PerTexSettings && m_TextureSettings.contains(tex.ID))
{
if(usemipsettings)
ui->mipLevel->setCurrentIndex(m_TextureSettings[tex.ID].mip);
@@ -1043,7 +1043,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
if(newtex)
{
// if we save certain settings per-texture, restore them (if we have any)
if(/*m_Ctx->Config.TextureViewer_PerTexSettings &&*/ m_TextureSettings.contains(tex.ID))
if(m_Ctx->Config.TextureViewer_PerTexSettings && m_TextureSettings.contains(tex.ID))
{
ui->channels->setCurrentIndex(m_TextureSettings[tex.ID].displayType);
@@ -1062,7 +1062,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
// m_TextureSettings[m_TexDisplay.texid].maxrange);
// norangePaint = false;
}
else // if (m_Ctx->Config.TextureViewer_PerTexSettings)
else if(m_Ctx->Config.TextureViewer_PerTexSettings)
{
// if we are using per-tex settings, reset back to RGB
ui->channels->setCurrentIndex(0);
@@ -1083,7 +1083,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
}
// reset the range if desired
// if (m_Core.Config.TextureViewer_ResetRange)
if(m_Ctx->Config.TextureViewer_ResetRange)
{
// UI_SetHistogramRange(tex, m_TexDisplay.typeHint);
}