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Use now available config
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@@ -837,7 +837,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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bool newtex = (m_TexDisplay.texid != tex.ID);
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// save settings for this current texture
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// if (m_Ctx->Config.TextureViewer_PerTexSettings)
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if(m_Ctx->Config.TextureViewer_PerTexSettings)
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{
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m_TextureSettings[m_TexDisplay.texid].r = ui->channelRed->isChecked();
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m_TextureSettings[m_TexDisplay.texid].g = ui->channelGreen->isChecked();
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@@ -1030,7 +1030,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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// even if we don't switch to a new texture.
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// Note that if the slice or mip was changed because that slice or mip is the selected one
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// at the API level, we leave this alone.
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if(/*m_Ctx->Config.TextureViewer_PerTexSettings &&*/ m_TextureSettings.contains(tex.ID))
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if(m_Ctx->Config.TextureViewer_PerTexSettings && m_TextureSettings.contains(tex.ID))
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{
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if(usemipsettings)
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ui->mipLevel->setCurrentIndex(m_TextureSettings[tex.ID].mip);
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@@ -1043,7 +1043,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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if(newtex)
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{
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// if we save certain settings per-texture, restore them (if we have any)
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if(/*m_Ctx->Config.TextureViewer_PerTexSettings &&*/ m_TextureSettings.contains(tex.ID))
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if(m_Ctx->Config.TextureViewer_PerTexSettings && m_TextureSettings.contains(tex.ID))
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{
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ui->channels->setCurrentIndex(m_TextureSettings[tex.ID].displayType);
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@@ -1062,7 +1062,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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// m_TextureSettings[m_TexDisplay.texid].maxrange);
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// norangePaint = false;
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}
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else // if (m_Ctx->Config.TextureViewer_PerTexSettings)
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else if(m_Ctx->Config.TextureViewer_PerTexSettings)
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{
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// if we are using per-tex settings, reset back to RGB
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ui->channels->setCurrentIndex(0);
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@@ -1083,7 +1083,7 @@ void TextureViewer::UI_OnTextureSelectionChanged(bool newdraw)
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}
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// reset the range if desired
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// if (m_Core.Config.TextureViewer_ResetRange)
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if(m_Ctx->Config.TextureViewer_ResetRange)
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{
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// UI_SetHistogramRange(tex, m_TexDisplay.typeHint);
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}
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